$#K EventProc 

EventProc() is a placeholder for an application-defined function name.

This function is called to notify the application of a network event.  Network events are queued up, and only delivered to the application when it calls SNetReceiveMessage() or SNetReceiveTurns().

void CALLBACK EventProc (
	SNETEVENTPTR event
);

Parameters

eventdata
A pointer to a structure describing the event, and containing the ID of the player who caused the event to be generated.

Return Value

This function does not return a value.