$#K SNetLeaveGame

Leaves the current game.  If the local player created the game using SNetCreateGame(), and hasn’t yet started the game, then leaving will destroy the game.  Otherwise, the game will continue without the local player.

BOOL SNetLeaveGame();

Parameters

None.

Return Value

This function returns TRUE for success or FALSE for failure.  The function can fail if:
•	No network provider has been initialized