{\rtf1\ansi \deff4\deflang1033{\fonttbl{\f1\froman\fcharset2\fprq2 Symbol;}{\f4\froman\fcharset0\fprq2 Times New Roman;}{\f11\fmodern\fcharset0\fprq1 Courier New;}}{\colortbl;\red0\green0\blue0;\red0\green0\blue255; \red0\green255\blue255;\red0\green255\blue0;\red255\green0\blue255;\red255\green0\blue0;\red255\green255\blue0;\red255\green255\blue255;\red0\green0\blue128;\red0\green128\blue128;\red0\green128\blue0;\red128\green0\blue128;\red128\green0\blue0; \red128\green128\blue0;\red128\green128\blue128;\red192\green192\blue192;}{\stylesheet{\widctlpar \f4\fs20 \snext0 Normal;}{\*\cs10 \additive Default Paragraph Font;}{\s15\widctlpar \b\f4\fs40 \sbasedon0\snext16 API Title;}{\s16\widctlpar \f4 \sbasedon0\snext16 API Description;}{\s17\widctlpar \f11\fs22 \sbasedon0\snext17 API Function;}{\s18\widctlpar \b\f4 \sbasedon0\snext16 API Section;}{\s19\widctlpar \f4\fs20 \sbasedon0\snext19 footnote text;}{\*\cs20 \additive\super \sbasedon10 footnote reference;}}{\info{\author Mike O'Brien}{\operator Mike O'Brien}{\creatim\yr1996\mo8\dy21\hr16\min22}{\revtim\yr1996\mo10\dy3\hr15\min8}{\version2}{\edmins0}{\nofpages1}{\nofwords61}{\nofchars348}{\*\company Blizzard Entertainment}{\vern57431}} \widowctrl\ftnbj\aenddoc\hyphcaps0\formshade \fet0\sectd \linex0\endnhere {\*\pnseclvl1\pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}} {\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5\pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang {\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \s15\keepn\widctlpar \b\f4\fs40 {\cs20\super ${\footnote \pard\plain \s19\widctlpar \f4\fs20 {\cs20\super $} SNetLeaveGame}#{\footnote \pard\plain \s19\widctlpar \f4\fs20 {\cs20\super #} SNetLeaveGame}K{\footnote \pard\plain \s19\widctlpar \f4\fs20 {\cs20\super K} SNetLeaveGame}} SNetLeaveGame \par \pard\plain \s16\widctlpar \f4 \par Leaves the current game. If the local player created the game using SNetCreateGame(), and hasn\rquote t yet started the game, then leaving will destroy the game. Otherwise, the game will continue without the local player. \par \par \pard\plain \s17\widctlpar \f11\fs22 BOOL SNetLeaveGame(); \par \pard\plain \s16\widctlpar \f4 \par \pard\plain \s18\widctlpar \b\f4 Parameters \par \pard\plain \s16\widctlpar \f4 \par None. \par \par \pard\plain \s18\widctlpar \b\f4 Return Value \par \pard\plain \s16\widctlpar \f4 \par This function returns TRUE for success or FALSE for failure. The function can fail if: \par {\pntext\pard\plain\f1 \'b7\tab}\pard \s16\fi-360\li360\widctlpar{\*\pn \pnlvlblt\pnf1\pnstart1\pnindent360\pnhang{\pntxtb \'b7}}No network provider has been initialized \par \pard\plain \widctlpar \f4\fs20 \par }