/*-----------------------------------------------------------------------** ** Diablo ** ** Constants and Variables ** ** (C)1995 Condor, Inc. All rights reserved. **-----------------------------------------------------------------------** ** $Header: /Diablo/SETMAPS.H 2 1/23/97 12:21p Jmorin $ **-----------------------------------------------------------------------*/ /*-----------------------------------------------------------------------** ** Defines **-----------------------------------------------------------------------*/ enum _setlevels { SL_SKELKING=1, SL_BONECHAMB, SL_MAZE, SL_POISONWATER, SL_VILEBETRAYER, }; /*-----------------------------------------------------------------------** ** Structures **-----------------------------------------------------------------------*/ /*-----------------------------------------------------------------------** ** Externs **-----------------------------------------------------------------------*/ extern char *SetLevelName[]; /*-----------------------------------------------------------------------** ** Prototypes **-----------------------------------------------------------------------*/ void LoadSetMap();