mirror of
https://github.com/jmarshall23/Hellfire.git
synced 2026-08-12 07:50:53 +02:00
Initial commit.
This commit is contained in:
+763
@@ -0,0 +1,763 @@
|
||||
# Microsoft Developer Studio Project File - Name="Diablo" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
CFG=Diablo - Win32 Release
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "Diablo.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "Diablo.mak" CFG="Diablo - Win32 Release"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Diablo - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "Diablo - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "Diablo - Win32 FinalFinal" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "Diablo - Win32 Shareware FinalFinal" (based on\
|
||||
"Win32 (x86) Application")
|
||||
!MESSAGE "Diablo - Win32 Shareware Release" (based on\
|
||||
"Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Diablo - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir ".\WinRel"
|
||||
# PROP BASE Intermediate_Dir ".\WinRel"
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ".\WinRel"
|
||||
# PROP Intermediate_Dir ".\WinRel"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /c
|
||||
# ADD CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /D PROGRAM_VERSION=RETAIL /FAcs /Fr /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /map /machine:I386 /nodefaultlib /out:".\WinRel/hellfire.exe"
|
||||
# SUBTRACT LINK32 /incremental:yes /debug
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir ".\WinDebug"
|
||||
# PROP BASE Intermediate_Dir ".\WinDebug"
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir ".\WinDebug"
|
||||
# PROP Intermediate_Dir ".\WinDebug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
|
||||
# ADD CPP /nologo /G5 /Gr /MTd /W3 /Gm /GR /GX /Zi /Od /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /D PROGRAM_VERSION=RETAIL /D "DEBUG_MEM" /D "_MULTITEST" /FAcs /Fr /YX /FD /c
|
||||
# SUBTRACT CPP /Gy
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
|
||||
# ADD LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /profile /map /debug /machine:I386 /nodefaultlib /out:".\WinDebug/Hellfire.exe"
|
||||
# SUBTRACT LINK32 /force
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 FinalFinal"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir ".\Diablo__"
|
||||
# PROP BASE Intermediate_Dir ".\Diablo__"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ".\WinFinal"
|
||||
# PROP Intermediate_Dir ".\WinFinal"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
||||
# SUBTRACT BASE CPP /Fr
|
||||
# ADD CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D PROGRAM_VERSION=RETAIL /D "_MULTITEST" /FAcs /YX /FD /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 winspool.lib libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib
|
||||
# ADD LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /map /machine:I386 /nodefaultlib /out:".\WinFinal/Hellfire.exe"
|
||||
# SUBTRACT LINK32 /incremental:yes
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 Shareware FinalFinal"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir ".\Diablo__"
|
||||
# PROP BASE Intermediate_Dir ".\Diablo__"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ".\SFinal"
|
||||
# PROP Intermediate_Dir ".\SFinal"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /YX /c
|
||||
# SUBTRACT BASE CPP /Fr
|
||||
# ADD CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D PROGRAM_VERSION=SHAREWARE /FAcs /YX /FD /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib
|
||||
# ADD LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /map /machine:I386 /nodefaultlib
|
||||
# SUBTRACT LINK32 /incremental:yes
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 Shareware Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir ".\Diablo_0"
|
||||
# PROP BASE Intermediate_Dir ".\Diablo_0"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir ".\SRel"
|
||||
# PROP Intermediate_Dir ".\SRel"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /YX /c
|
||||
# SUBTRACT BASE CPP /Fr
|
||||
# ADD CPP /nologo /G5 /Gr /MT /W3 /Zi /O1 /D "WIN32" /D "_WINDOWS" /D "_DEBUG" /D PROGRAM_VERSION=SHAREWARE /FAcs /YX /FD /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib
|
||||
# ADD LINK32 libcmt.lib winmm.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib version.lib /nologo /subsystem:windows /map /debug /machine:I386 /nodefaultlib
|
||||
# SUBTRACT LINK32 /incremental:yes
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Diablo - Win32 Release"
|
||||
# Name "Diablo - Win32 Debug"
|
||||
# Name "Diablo - Win32 FinalFinal"
|
||||
# Name "Diablo - Win32 Shareware FinalFinal"
|
||||
# Name "Diablo - Win32 Shareware Release"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\appfat.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\automap.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\capture.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\CODEC.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\CONTROL.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\CURSOR.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ddraw.lib
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\DEAD.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\DEBUG.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\DIABLO.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\diablo.rc
|
||||
|
||||
!IF "$(CFG)" == "Diablo - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 FinalFinal"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 Shareware FinalFinal"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diablo - Win32 Shareware Release"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\doom.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\DRLG_L1.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\DRLG_L2.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\DRLG_L3.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\drlg_l4.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\dsound.lib
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\dthread.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\dx.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\effects.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\encrypt.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ENGINE.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\error.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\except.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\GameMenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\GENDUNG.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\gmenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WinDebug\hellfrui.lib
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\help.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\implode.lib
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\init.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Interfac.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\inv.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\itemdat.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ITEMS.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LIGHTING.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\loadsave.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mainmenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\minitext.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\misdat.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\misdat.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MISSILES.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Mono.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MONSTDAT.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MONSTER.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\movie.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mpqapi.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\msg.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\multi.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\nthread.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\objdat.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\OBJECTS.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\packplr.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\PALETTE.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\path.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\pfile.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\PLAYER.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\plrmsg.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\portal.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Quests.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\SCROLLRT.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\SetMaps.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\SHA.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\SOUND.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Spelldat.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\SPELLS.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\stores.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WinDebug\storm.lib
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\sync.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Textdat.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\themes.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\tmsg.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\TOWN.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\towners.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\track.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\TRIGS.CPP
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\wave.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\automap.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Control.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Cursor.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\d3dtypes.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Ddraw.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Dead.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Debug.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Diablo.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Diabloui.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\doom.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Drlg_l1.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Drlg_l2.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Drlg_l3.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Drlg_l4.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Dsound.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Effects.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Engine.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\error.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Gamemenu.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Gendung.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\help.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\implode.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Interfac.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Inv.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\itemdat.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Items.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Lighting.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mainmenu.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\MiniText.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Missiles.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Mono.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Monstdat.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Monster.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\monstint.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mpqapi.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\msg.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Multi.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\objdat.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Objects.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\packplr.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Palette.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\path.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Player.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\portal.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Quests.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\regconst.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Sclass.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\scrlasm.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Scrollrt.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Setmaps.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Sound.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\spelldat.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Spells.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\stores.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Storm.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\textdat.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\themes.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Town.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\towners.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\Trigs.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\icon1.ico
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\WinRel\Scroll.obj
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
Reference in New Issue
Block a user