mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-12 08:00:55 +02:00
35 lines
1.1 KiB
Plaintext
35 lines
1.1 KiB
Plaintext
require("_Global")
|
|
|
|
function map_briefing()
|
|
PlayMovie("SOVIET1")
|
|
SetBriefingText("Objective 1: Capture the allied communication center.\nObjective 2: Ensure your engineers dont die.\nObjective 3: Ensure your radar domes survive.\n")
|
|
end
|
|
|
|
function map_start()
|
|
GiveSpecialWeapon(SpecialWeapons.Paratroops, Houses.USSR, 1)
|
|
ToggleFireSale(Houses.GREECE, 0) -- Disable fire sale for the AI, otherwise it sells the radar dome we're trying to capture :)
|
|
end
|
|
|
|
function map_frame()
|
|
local numTeslaTanks = 0
|
|
local numRadarDomes = 0
|
|
|
|
numRadarDomes = CountBuildings(BuildingTypes.DOME, Houses.USSR)
|
|
if numRadarDomes == 0 then
|
|
Lose(Houses.USSR)
|
|
end
|
|
|
|
if numRadarDomes == 2 then
|
|
ToggleFireSale(Houses.GREECE, 1) -- Renable the fire sale for the AI
|
|
Win(Houses.USSR)
|
|
end
|
|
|
|
numTeslaTanks = CountUnits(VehicleTypes.TESLATANK)
|
|
if numTeslaTanks == 0 then
|
|
PlaySpeech(11) -- Reinforcements have arrived
|
|
CreateVehicle(VehicleTypes.TESLATANK,Houses.USSR,5833)
|
|
CreateVehicle(VehicleTypes.TESLATANK,Houses.USSR,5577)
|
|
CreateVehicle(VehicleTypes.TESLATANK,Houses.USSR,5706)
|
|
CreateVehicle(VehicleTypes._4TNK,Houses.USSR,5831)
|
|
end
|
|
end |