// VQAMOVIE.H // #pragma once extern "C" { #include "../external/libsmacker/smacker.h" }; typedef enum { FMV_IDLE, FMV_PLAY, // play FMV_EOF, // all other conditions, i.e. stop/EOF/abort FMV_ID_BLT, FMV_ID_IDLE, FMV_LOOPED, FMV_ID_WAIT } cinStatus_t; struct _VQAHandle { _VQAHandle(); ~_VQAHandle(); GraphicBufferClass* video_graphics_buffer; unsigned long width; unsigned long height; unsigned long frame_count; unsigned char track_mask; unsigned char channels[7]; unsigned char bitdepth[7]; unsigned long audio_rate[7]; smk smacker_video; }; long VQA_Play(_VQAHandle* vqaHandle); void VQA_Close(_VQAHandle* vqaHandle); void VQA_Free(_VQAHandle* vqaHandle); long VQA_Open(_VQAHandle* videoHandle, char const* filename); void VQA_ImageForTime(_VQAHandle* videoHandle, int milliseconds); void VQA_FFMPEGReset(_VQAHandle* videoHandle); _VQAHandle* VQA_Alloc(void);