Justin Marshall
0a26a05572
GBuffer video mem now blit directly to the backbuffer cpu array.
2020-06-11 19:35:27 -07:00
Justin Marshall
f289eca079
Unit health now works again.
2020-06-11 19:23:52 -07:00
Justin Marshall
ed18ca9a37
Complete removal of directdraw and replaced with OpenGL. Has some bugs, movies disabled.
2020-06-11 17:59:36 -07:00
Justin Marshall
a7fdd19b5a
ASM files removed, functions replaced with bits from Chronoshift.
2020-06-11 13:28:41 -07:00
Justin Marshall
b6d525a5cd
Removed font.cpp.
2020-06-11 05:58:03 -07:00
Justin Marshall
b64c955970
Replaced TXTPRNT.ASM with TXTPRNT.CPP from Chronoshift.
2020-06-11 05:47:59 -07:00
Justin Marshall
45bcd847f9
CMake Projects, temp disabled MMX line blit.
2020-06-10 13:34:18 -07:00
Justin Marshall
871d7a8601
Switched imgui over to SDL implementation, dialog input works.
2020-06-07 21:13:25 -07:00
Justin Marshall
a0efe3a4ec
Mouse ghosting no longer happens.
2020-06-07 18:58:57 -07:00
Justin Marshall
cc256ffb89
Initial mouse code(mouse graphics driver from Chronoshift). Very buggy.
2020-06-07 08:54:51 -07:00
Justin Marshall
ffe6688efa
Linear_Blit_To_Linear ported to C
2020-06-06 20:11:36 -07:00
Justin Marshall
c4566e3062
Fix for "add object" crash in editor
2020-06-06 17:45:13 -07:00
Justin Marshall
4ae1728633
Fixed Linear_Scale_To_Linear not handling transparent pixels.
2020-06-06 17:28:50 -07:00
Justin Marshall
d5698bc9f2
Linear_Scale_To_Linear ported to C
2020-06-06 17:19:43 -07:00
Justin Marshall
c21032ebd1
Fix for editor running slow.
2020-06-05 19:18:24 -07:00
Justin Marshall
063fd01cf4
Text print now calls Device_Present
2020-06-05 09:27:55 -07:00
Justin Marshall
e891377c96
Added WSA code from CC, Map Selection Works, temp disabled keyboard input for score screen.
2020-06-04 15:10:30 -07:00
Justin Marshall
fa3493dd30
Keyboard now works, exit the game doesn't crash, feedback audio no longer plays the wrong audio.
2020-06-04 14:19:12 -07:00
Justin Marshall
5f0ca2d192
Fixed error in mouse key processing, mouse right click works, mouseQX/QY updated.
2020-06-04 11:27:01 -07:00
Justin Marshall
ed73a48ee9
Hack fix for radar crash! Fix other UI elements.
2020-06-04 10:00:15 -07:00
Justin Marshall
41bb81ff93
Moved ddraw into exe, temp added libsmacker to test out movie event code. Movies work if converted to SMK.
2020-06-02 23:31:13 -07:00
Justin Marshall
22f3ea37de
Added safety checks for rendering, fixed crash in first level.
2020-06-02 16:25:20 -07:00
Justin Marshall
a529937ee5
Added ddraw dll and sdl2.
2020-06-01 22:36:07 -07:00
Justin Marshall
c294a35427
Initial SDL implementation very very rough.
2020-06-01 18:49:33 -07:00
Justin Marshall
96416e9ca9
Red Alert now loads stand alone to the main menu.
2020-06-01 16:29:29 -07:00
PG-SteveT
03416d24e1
Initial Source Code commit
...
Initial commit of original Tiberian Dawn and Red Alert source code converted to build as DLLs, and compatible with the release version of Command & Conquer Remastered.
2020-05-27 12:16:20 -07:00