Justin Marshall
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3cbdd10813
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SDL event processing is now done in Call_back. Fixed garbage pixels when opening in game menu dialog. Surrender dialog will now always render. Moved WWKeyboardClass::Head/WWKeyboardClass::Tail to static vars in prep for re-write.
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2020-06-16 11:54:13 -07:00 |
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Justin Marshall
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b97ed837bf
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Added red variant of background(needs art pass), fixed bug were g_inMainMenu wasn't updated on map restart.
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2020-06-14 15:24:44 -07:00 |
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Justin Marshall
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efd9ee934c
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Switched menu render over to OGL.
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2020-06-14 14:56:34 -07:00 |
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Justin Marshall
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0a1ef9aa84
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Initial checkin of the new UI blit code(there are issues and will be fixed one by one).
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2020-06-14 09:20:39 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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