Commit Graph

15 Commits

Author SHA1 Message Date
Justin Marshall cbd359e387 Initial Prism zap support. 2020-08-04 10:49:25 -07:00
Justin Marshall 65ebb17489 TS/RA2 SHP shadow support. 2020-08-03 08:36:06 -07:00
Justin Marshall c28f4d0cfa Viewport zoom, adjust in redalert.ini(ZoomLevel) F5/F6 to zoom in and out. 2020-07-27 10:52:41 -07:00
Justin Marshall 9fcc2d286d Soviets will now have paratroopers at the start of soviet mission 1, modified lua GiveSpecialWeapon and super code to allow perputual usage of script granted super weapons even if the prereq requirements aren't met. 2020-07-20 11:27:06 -07:00
Justin Marshall 16c72a0305 Updated briefing screen to show objectives and mission name, with a temp background. 2020-07-16 17:14:16 -07:00
Justin Marshall a33f7bfa25 Added new blend types, added lighting to first soviet mission. 2020-07-12 09:01:36 -07:00
Justin Marshall 52869ac0e9 Initial light rendering code, doesn't render correct in all situations yet. 2020-07-11 22:24:19 -07:00
Justin Marshall 98ff70f6ef Added new rendertexture class for FBO's. 2020-07-11 19:35:18 -07:00
Justin Marshall f1e75e4a63 Added missing files from previous CL. 2020-07-05 20:26:23 -07:00
jmarshall23 ac87cda55b Merge pull request #23 from jmarshall23/master
Switched new sidebar graphics to HD graphics pipeline.
2020-07-04 09:49:45 -07:00
Justin Marshall 9aefac70b6 Switched new sidebar graphics to HD graphics pipeline. 2020-07-04 09:47:42 -07:00
Justin Marshall 8d3b994a29 Out of bounds tiles are now darkened. 2020-07-03 13:15:08 -07:00
Justin Marshall e2fcb059ec Isometric tiles now render the entire screen. Off screen tiles will not be rendered. 2020-07-02 21:10:52 -07:00
Justin Marshall ede9d518bf Isometric tiles will no longer render on top of each other. 2020-07-01 14:13:28 -07:00
Justin Marshall e581ffad99 Batch lowercase red alert source code. 2020-06-25 13:10:31 -07:00