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mirror of https://github.com/jmarshall23/CnC_Remastered_Collection.git synced 2026-08-15 15:51:01 +02:00
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243 Commits 2 Branches 2 Tags
9edbf560436b1193faba246bbd902e85befcf790
Commit Graph

10 Commits

Author SHA1 Message Date
Justin Marshall 95e0bbb3aa Added remaster units support, Image_t now supports multiple image resolutions per shape. 2020-06-21 14:56:25 -07:00
Justin Marshall c124589708 All building animations now work. 2020-06-21 11:55:46 -07:00
Justin Marshall 378a615ffd Fixed a bug were cache was generating bad file names(increased to v4), some building animations now work. 2020-06-21 11:37:05 -07:00
Justin Marshall b19e278529 Remaster Building Source filenames are now sourced from the XML file. 2020-06-21 10:54:00 -07:00
Justin Marshall 381f12b8c5 More remastered buildings should now load(temp workaround). 2020-06-20 08:54:15 -07:00
Justin Marshall 681c762dce Added house palette to remaster textures, AO is missing. 2020-06-19 15:26:41 -07:00
Justin Marshall f36a4ddf2f Added initial code to display buildings from the remaster. 2020-06-18 21:31:52 -07:00
Justin Marshall 07f6df5f5b New Church is now a new building type, placement editor can now render 32bit images. 2020-06-17 13:36:18 -07:00
Justin Marshall 19b6c46149 Added 32bit image(single frame) overrides for buildings. Image_t now stores raw pixel data. 2020-06-16 07:25:15 -07:00
Justin Marshall ba0c51a7f2 Moved code into the code folder. 2020-06-12 08:15:26 -07:00
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