Justin Marshall
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95e0bbb3aa
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Added remaster units support, Image_t now supports multiple image resolutions per shape.
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2020-06-21 14:56:25 -07:00 |
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Justin Marshall
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c124589708
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All building animations now work.
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2020-06-21 11:55:46 -07:00 |
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Justin Marshall
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378a615ffd
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Fixed a bug were cache was generating bad file names(increased to v4), some building animations now work.
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2020-06-21 11:37:05 -07:00 |
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Justin Marshall
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b19e278529
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Remaster Building Source filenames are now sourced from the XML file.
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2020-06-21 10:54:00 -07:00 |
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Justin Marshall
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381f12b8c5
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More remastered buildings should now load(temp workaround).
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2020-06-20 08:54:15 -07:00 |
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Justin Marshall
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681c762dce
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Added house palette to remaster textures, AO is missing.
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2020-06-19 15:26:41 -07:00 |
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Justin Marshall
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f36a4ddf2f
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Added initial code to display buildings from the remaster.
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2020-06-18 21:31:52 -07:00 |
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Justin Marshall
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07f6df5f5b
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New Church is now a new building type, placement editor can now render 32bit images.
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2020-06-17 13:36:18 -07:00 |
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Justin Marshall
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19b6c46149
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Added 32bit image(single frame) overrides for buildings. Image_t now stores raw pixel data.
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2020-06-16 07:25:15 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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