Justin Marshall
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e298a30992
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Shroud now renders with a circle alpha image, shrouded terrain no longer renders and is no longer simply covered with a black rectangle. Creating skirmish maps in multiplayer no longer causes a crash.
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2020-07-04 22:10:04 -07:00 |
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Justin Marshall
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df725471d5
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Moved trans hash mark icons to PNG's and now render properly.
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2020-07-04 17:29:28 -07:00 |
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Justin Marshall
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9aefac70b6
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Switched new sidebar graphics to HD graphics pipeline.
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2020-07-04 09:47:42 -07:00 |
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Justin Marshall
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9edbf56043
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64bit version now works. Temp hack in for WSA x64 crash.
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2020-06-22 13:22:35 -07:00 |
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Justin Marshall
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e3c998fb16
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ScoreScreen works again, WSA animations are fullscreen, added loading screen.
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2020-06-22 12:21:13 -07:00 |
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nev6502
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841ec98c5f
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Fixed faded red UI backgrounds (they now use the same colors as RA95)
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2020-06-15 18:37:19 -06:00 |
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Justin Marshall
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fb4d3f272c
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Added Allied briefing background.
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2020-06-14 19:03:22 -07:00 |
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Justin Marshall
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393bc868f6
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Fixed scorescreen page flip issue.
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2020-06-14 18:58:32 -07:00 |
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Justin Marshall
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c9e027e1a0
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Scorescreen no longer crashes but page flips all over the place. Disable color clear each frame.
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2020-06-14 18:28:42 -07:00 |
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Justin Marshall
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b97ed837bf
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Added red variant of background(needs art pass), fixed bug were g_inMainMenu wasn't updated on map restart.
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2020-06-14 15:24:44 -07:00 |
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Justin Marshall
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efd9ee934c
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Switched menu render over to OGL.
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2020-06-14 14:56:34 -07:00 |
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Justin Marshall
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e7f1372fdd
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Cursor now renders in OpenGL.
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2020-06-13 18:57:47 -07:00 |
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