Justin Marshall
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647519138b
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Switched in game rendering to OpenGL.
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2020-06-18 16:45:01 -07:00 |
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Justin Marshall
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4a6f105967
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Converted the 8bit palette render functions to render into a 32bit buffer.
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2020-06-15 15:27:19 -07:00 |
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Justin Marshall
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c9e027e1a0
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Scorescreen no longer crashes but page flips all over the place. Disable color clear each frame.
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2020-06-14 18:28:42 -07:00 |
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Justin Marshall
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0a1ef9aa84
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Initial checkin of the new UI blit code(there are issues and will be fixed one by one).
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2020-06-14 09:20:39 -07:00 |
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Justin Marshall
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7994e304bf
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Removed some left over ddraw code and used proper linear_blit* bits from Chronoshift.
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2020-06-12 17:32:11 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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