Justin Marshall
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95e0bbb3aa
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Added remaster units support, Image_t now supports multiple image resolutions per shape.
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2020-06-21 14:56:25 -07:00 |
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Justin Marshall
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ae4763251c
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Remaster tilesets now load correctly.
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2020-06-20 16:59:56 -07:00 |
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Justin Marshall
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79b24cb81d
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Initial HD stamp loading code.
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2020-06-20 14:31:11 -07:00 |
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Justin Marshall
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2ba8a7a2dd
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Tileset stamps are now loaded before the level is rendered.
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2020-06-20 09:51:38 -07:00 |
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Justin Marshall
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4a6f105967
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Converted the 8bit palette render functions to render into a 32bit buffer.
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2020-06-15 15:27:19 -07:00 |
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Justin Marshall
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ba0c51a7f2
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Moved code into the code folder.
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2020-06-12 08:15:26 -07:00 |
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