16 Commits

Author SHA1 Message Date
Justin Marshall 6685b5d51a Revert "Merge branch 'Isometric-Dev' into master"
This reverts commit ae0648fccc, reversing
changes made to d7243e8265.
2020-08-06 15:50:30 -07:00
Justin Marshall 857f0b7f60 RA2/TS idle animation support. TS uncompressed tile support. Smaller shapes then the main image now blit to a correctly sized buffer. 2020-08-01 12:22:29 -07:00
Justin Marshall 32a81a0174 Added Tiberian Sun/Red Alert SHP file support. Added EXPAND3.MIX for Allied Force data. 2020-07-31 21:52:32 -07:00
Justin Marshall 1d8cd100b0 Removed legacy "bigbuffer" and "compressed" rendering code. 2020-07-31 19:12:38 -07:00
Justin Marshall 8e6e539bd2 Visible and shadowed cells are now cached at the start of the frame(cuts down processing by 30%). 2020-07-23 09:56:40 -07:00
Justin Marshall 4fdcf960d5 Revert "Added Doom 3 BFG timestep code."
This reverts commit fb51ac1a1f.
2020-07-22 16:47:13 -07:00
Justin Marshall fb51ac1a1f Added Doom 3 BFG timestep code. 2020-07-22 16:07:54 -07:00
Justin Marshall 16c72a0305 Updated briefing screen to show objectives and mission name, with a temp background. 2020-07-16 17:14:16 -07:00
Justin Marshall 8dd21f5b25 Added H.264 movie codec support. 2020-07-16 11:07:17 -07:00
Justin Marshall 98ff70f6ef Added new rendertexture class for FBO's. 2020-07-11 19:35:18 -07:00
Justin Marshall 3185e48ccd Added the ability to place new light objects in the world, lights don't work yet. 2020-07-11 14:19:34 -07:00
Justin Marshall 8a04d5fca9 Added first enviro prop building(restricted asset from Tiberian Sun). 2020-07-07 13:53:42 -07:00
Justin Marshall 9aefac70b6 Switched new sidebar graphics to HD graphics pipeline. 2020-07-04 09:47:42 -07:00
Justin Marshall 33b9fd94bd Revert "Merge branch 'master' into master"
This reverts commit b91fab3474, reversing
changes made to 78812727c7.
2020-07-02 13:42:08 -07:00
Ben Lankamp 99c7a550be User input: casing 2020-07-01 22:23:31 +02:00
Justin Marshall e581ffad99 Batch lowercase red alert source code. 2020-06-25 13:10:31 -07:00