8 Commits

Author SHA1 Message Date
Justin Marshall 6685b5d51a Revert "Merge branch 'Isometric-Dev' into master"
This reverts commit ae0648fccc, reversing
changes made to d7243e8265.
2020-08-06 15:50:30 -07:00
Justin Marshall 50024e0125 Temp fix for shroud gaps, units no longer will draw in shroud neighbor tiles. 2020-08-04 21:26:37 -07:00
Justin Marshall ebbce748ee Fixed unit selection and cursor actions not being pixel accurate. Visible Cells/Visible Cell Render world positions are now cached. 2020-07-28 16:40:48 -07:00
Justin Marshall 618a31fb8c BigOverlays will now affect pathfinding. 2020-07-24 20:25:54 -07:00
Justin Marshall 8e6e539bd2 Visible and shadowed cells are now cached at the start of the frame(cuts down processing by 30%). 2020-07-23 09:56:40 -07:00
Justin Marshall f1e75e4a63 Added missing files from previous CL. 2020-07-05 20:26:23 -07:00
Justin Marshall 132071e39b Placement Dialog now places objects in proper isometric space. 2020-06-27 14:00:13 -07:00
Justin Marshall e581ffad99 Batch lowercase red alert source code. 2020-06-25 13:10:31 -07:00