Justin Marshall
|
908f6c9c3e
|
Added new big overlay system.
|
2020-07-24 15:00:19 -07:00 |
|
Justin Marshall
|
e55af30b13
|
Display tile cache is now complete for render icons. External code now compiles with optimizations.
|
2020-07-23 11:14:51 -07:00 |
|
Justin Marshall
|
7eef7efe8a
|
Game code moved to RedAlertx64.dll, launcher created to launch previous WinMain entry point which has been renamed to CnCMain
|
2020-07-22 12:09:30 -07:00 |
|
Justin Marshall
|
0ceb87a4d4
|
Switched TacticalCoordinate to new DisplayTacticalCoord struct that manages XY to Coord and vice versa conversion. Temp disabled scroll inertia.
|
2020-07-19 10:39:36 -07:00 |
|
Justin Marshall
|
16c72a0305
|
Updated briefing screen to show objectives and mission name, with a temp background.
|
2020-07-16 17:14:16 -07:00 |
|
Justin Marshall
|
8dd21f5b25
|
Added H.264 movie codec support.
|
2020-07-16 11:07:17 -07:00 |
|
Justin Marshall
|
98ff70f6ef
|
Added new rendertexture class for FBO's.
|
2020-07-11 19:35:18 -07:00 |
|
Justin Marshall
|
3185e48ccd
|
Added the ability to place new light objects in the world, lights don't work yet.
|
2020-07-11 14:19:34 -07:00 |
|
jmarshall23
|
31e868bb54
|
Merge pull request #29 from jmarshall23/master
Internal Editor: Right click main menu moved to top down main menu.
|
2020-07-08 17:32:36 -07:00 |
|
Justin Marshall
|
a2e06b5c48
|
Internal Editor: Right click main menu moved to top down main menu.
|
2020-07-08 17:30:49 -07:00 |
|
jmarshall23
|
cb69d314ca
|
Merge pull request #18 from jmarshall23/master
Revert "Merge branch 'master' into master"
|
2020-07-02 13:47:58 -07:00 |
|
Justin Marshall
|
33b9fd94bd
|
Revert "Merge branch 'master' into master"
This reverts commit b91fab3474, reversing
changes made to 78812727c7.
|
2020-07-02 13:42:08 -07:00 |
|
jmarshall23
|
30efdc9689
|
Merge pull request #17 from jmarshall23/master
Mainline To Branch
|
2020-07-02 08:16:15 -07:00 |
|
Ben Lankamp
|
99c7a550be
|
User input: casing
|
2020-07-01 22:23:31 +02:00 |
|
Ben Lankamp
|
70c9b2c47e
|
* Updated user input handling
* Event Queue
|
2020-07-01 22:23:15 +02:00 |
|
Ben Lankamp
|
7a18490fa2
|
* All lowercase
* Fixed radar
|
2020-07-01 21:40:14 +02:00 |
|
Justin Marshall
|
4844f4eaa7
|
Added tiberian sun mix file support, can't play game until iconset format is ironed yet.
|
2020-06-29 15:22:06 -07:00 |
|
Justin Marshall
|
c7e4870048
|
Removed blit code from gbuffer class. Fixed cmakelists for linux.
|
2020-06-25 14:35:47 -07:00 |
|
Justin Marshall
|
6bfdd6e0ce
|
Converted cmake source file names to lower case.
|
2020-06-25 13:49:32 -07:00 |
|
Justin Marshall
|
79036cbeff
|
Removed assembly language requirement from cmake project.
|
2020-06-25 08:35:33 -07:00 |
|
Justin Marshall
|
6d50fb6fca
|
Added new image cache system, 5k super ultra wide resolutions work, screen resolution set from the ini file.
|
2020-06-23 16:31:16 -07:00 |
|
Ben Lankamp
|
136b5e2c70
|
Start with EventQueue
|
2020-06-23 23:40:53 +02:00 |
|
Justin Marshall
|
9edbf56043
|
64bit version now works. Temp hack in for WSA x64 crash.
|
2020-06-22 13:22:35 -07:00 |
|
Justin Marshall
|
fd24e73e0f
|
Inline assembly is now replaced with C.
|
2020-06-22 09:01:10 -07:00 |
|
Justin Marshall
|
95e0bbb3aa
|
Added remaster units support, Image_t now supports multiple image resolutions per shape.
|
2020-06-21 14:56:25 -07:00 |
|
Justin Marshall
|
b19e278529
|
Remaster Building Source filenames are now sourced from the XML file.
|
2020-06-21 10:54:00 -07:00 |
|
Justin Marshall
|
ae4763251c
|
Remaster tilesets now load correctly.
|
2020-06-20 16:59:56 -07:00 |
|
Ben Lankamp
|
7962ff2124
|
Merge of Marshall/master into BL/master.
Merge of SDL code from feature branch into BL/master.
|
2020-06-20 11:41:29 +02:00 |
|
Justin Marshall
|
b8a912f3a6
|
Remaster palettes now work correctly.
|
2020-06-19 19:37:06 -07:00 |
|
Justin Marshall
|
f36a4ddf2f
|
Added initial code to display buildings from the remaster.
|
2020-06-18 21:31:52 -07:00 |
|
Ben Lankamp
|
829f27c76f
|
Rewrote UserInput <> SDL interaction.
|
2020-06-18 16:11:40 +02:00 |
|
Justin Marshall
|
07f6df5f5b
|
New Church is now a new building type, placement editor can now render 32bit images.
|
2020-06-17 13:36:18 -07:00 |
|
Justin Marshall
|
92cc33e4aa
|
Used additional Chronoshift code to remove legacy assembly for stamp/icon rendering.
|
2020-06-15 11:47:17 -07:00 |
|
Justin Marshall
|
e571a66f0e
|
Re-added dlls
|
2020-06-15 11:16:49 -07:00 |
|
jmarshall23
|
c8c5ef4e34
|
Merge branch 'master' into master
|
2020-06-15 11:07:10 -07:00 |
|
Justin Marshall
|
0a1ef9aa84
|
Initial checkin of the new UI blit code(there are issues and will be fixed one by one).
|
2020-06-14 09:20:39 -07:00 |
|
Justin Marshall
|
2b84397244
|
Revert "Merge branch 'master' into jm-linux"
This reverts commit bbfefbf9ab, reversing
changes made to 48ba992ee7.
|
2020-06-14 08:40:03 -07:00 |
|
jmarshall23
|
bbfefbf9ab
|
Merge branch 'master' into jm-linux
|
2020-06-14 08:23:26 -07:00 |
|
Ben Lankamp
|
ef38daafef
|
* Cleanup of COORD.cpp
* Show Credits and move tab in the right place
|
2020-06-14 16:11:07 +02:00 |
|
Justin Marshall
|
e7f1372fdd
|
Cursor now renders in OpenGL.
|
2020-06-13 18:57:47 -07:00 |
|
Diego Iastrubni
|
80b6038cb7
|
Fix CMake
|
2020-06-14 00:36:52 +03:00 |
|
Diego Iastrubni
|
8483eed94f
|
Merge remote-tracking branch 'jmarshall23/master' into jm-linux
|
2020-06-14 00:31:05 +03:00 |
|
Justin Marshall
|
f261a00a0a
|
Initial Developer Console code.
|
2020-06-12 13:16:21 -07:00 |
|
Justin Marshall
|
ba0c51a7f2
|
Moved code into the code folder.
|
2020-06-12 08:15:26 -07:00 |
|