Keyboard now works, exit the game doesn't crash, feedback audio no longer plays the wrong audio.

This commit is contained in:
Justin Marshall
2020-06-04 14:19:12 -07:00
parent 5f0ca2d192
commit fa3493dd30
7 changed files with 43 additions and 38 deletions
+3
View File
@@ -566,6 +566,9 @@ KeyNumType GadgetClass::Input(void)
flags = RIGHTRELEASE;
}
break;
case SDL_KEYDOWN:
Keyboard->Put_Element(event.key.keysym.sym);
break;
}
}
// jmarshall end