diff --git a/code/REDALERT/EGOS.CPP b/code/REDALERT/EGOS.CPP index 7b42bcc..9d30e2c 100644 --- a/code/REDALERT/EGOS.CPP +++ b/code/REDALERT/EGOS.CPP @@ -67,7 +67,6 @@ DynamicVectorClass EgoList; ** Names of slideshow pictures to play behind the text */ char SlideNames[NUM_SLIDES][13]={ - "aftr_hi.pcx", "aly1.pcx", "apc_hi.pcx", @@ -87,29 +86,6 @@ char SlideNames[NUM_SLIDES][13]={ "tent.pcx" }; -/* -** Names of low res slideshow pictures to play behind the text -*/ -char LoresSlideNames[NUM_SLIDES][13]={ - "malo0107.cps", - "mig_lo.cps", - "mtfactlo.cps", - "needl-lo.cps", - "sov2-lo.cps", - "spy-lo.cps", - "staln-lo.cps", - "tent-lo.cps", - "aftr_lo.cps", - "aly1-lo.cps", - "apc_lo.cps", - "aplo0049.cps", - "bnlo0020.cps", - "dclo0040.cps", - "frlo0166.cps", - "lab-lo.cps", - "lands-lo.cps" -}; - /* ** Array of all the palettes required for the slides */ @@ -293,7 +269,9 @@ void EgoClass::Wipe (GraphicBufferClass *background) } } - background->Blit(*LogicPage, x-1, YPos, x-1, YPos, width+2, 7 * RESFACTOR +1, false); + GL_FillRect( TBLACK, x - 1, YPos, width + 2, 7 * RESFACTOR + 1 ); + + //background->Blit(*LogicPage, x-1, YPos, x-1, YPos, width+2, 7 * RESFACTOR +1, false); } @@ -744,9 +722,9 @@ void Show_Who_Was_Responsible (void) */ for (index = 0 ; index < NUM_SLIDES ; index++) { - SlideBuffers[index] = new GraphicBufferClass; - SlideBuffers[index]->Init (SeenBuff.Get_Width(), SeenBuff.Get_Height(), NULL , 0 , (GBC_Enum)0); - Load_Title_Screen( &SlideNames[index][0], SlideBuffers[index], (unsigned char*) &SlidePals[index][0] ); + //SlideBuffers[index] = new GraphicBufferClass; + //SlideBuffers[index]->Init (SeenBuff.Get_Width(), SeenBuff.Get_Height(), NULL , 0 , (GBC_Enum)0); + //Load_Title_Screen( &SlideNames[index][0], SlideBuffers[index], (unsigned char*) &SlidePals[index][0] ); } /* @@ -812,7 +790,7 @@ void Show_Who_Was_Responsible (void) /* ** Do the slideshow background. */ - Slide_Show (slide_number, picture_frame); + //Slide_Show (slide_number, picture_frame); /* ** Scroll the text. If any text goes off the top then delete that object. @@ -855,6 +833,7 @@ void Show_Who_Was_Responsible (void) */ HidPage.Blit(SeenBuff, 0, 8 * RESFACTOR, 0, 8*RESFACTOR, SeenBuff.Get_Width(), SeenBuff.Get_Height() - 16* RESFACTOR, false); + /* ** If user hits escape then break. */ diff --git a/code/REDALERT/EXPAND.CPP b/code/REDALERT/EXPAND.CPP index 69a3b67..ae1cad2 100644 --- a/code/REDALERT/EXPAND.CPP +++ b/code/REDALERT/EXPAND.CPP @@ -243,31 +243,8 @@ const char* XlatNames[] = { #endif - - -#ifndef WIN32 //VG - - #define OPTION_WIDTH 236 -#ifdef FIXIT_CSII // checked - ajw 9/28/98 -#error Can never again build without WIN32 defined. - #define OPTION_HEIGHT 162 -#else - #define OPTION_HEIGHT 162 -#endif - #define OPTION_X ((320 - OPTION_WIDTH) / 2) - #define OPTION_Y (200 - OPTION_HEIGHT) / 2 - -#else - - #define OPTION_WIDTH 560 -#ifdef FIXIT_CSII // checked - ajw 9/28/98 - #define OPTION_HEIGHT 332 -#else - #define OPTION_HEIGHT 300 -#endif - #define OPTION_X ((640 - OPTION_WIDTH) / 2) - #define OPTION_Y (400 - OPTION_HEIGHT) / 2 -#endif +#define OPTION_WIDTH 560 +#define OPTION_HEIGHT 332 struct EObjectClass { @@ -355,11 +332,7 @@ void EListClass::Draw_Entry(int index, int x, int y, int width, int selected) } } -#ifndef WIN32 - Conquer_Clip_Text_Print(buffer, x, y, scheme, TBLACK, flags & ~(TPF_CENTER), width, Tabs); -#else Conquer_Clip_Text_Print(buffer, x + 100, y, scheme, TBLACK, flags & ~(TPF_CENTER), width, Tabs); -#endif } #ifdef FIXIT_VERSION_3 @@ -369,6 +342,8 @@ bool Expansion_Dialog(void) #endif { GadgetClass * buttons = NULL; + int OPTION_X = (SeenBuff.Get_Width() - OPTION_WIDTH) / 2; + int OPTION_Y = (SeenBuff.Get_Height() - OPTION_HEIGHT) / 2; #ifndef WIN32 TextButtonClass ok(200, TXT_OK, TPF_BUTTON, OPTION_X+40, OPTION_Y+OPTION_HEIGHT-15); diff --git a/code/REDALERT/MAPEDDLG.CPP b/code/REDALERT/MAPEDDLG.CPP index 41c0b0f..050a12c 100644 --- a/code/REDALERT/MAPEDDLG.CPP +++ b/code/REDALERT/MAPEDDLG.CPP @@ -655,6 +655,8 @@ int MapEditClass::Pick_Scenario(char const * caption, int & scen_nump, ScenarioP g_globalKeyNumType = KN_NONE; g_globalKeyFlags = 0; UserInput.Process_Input(); + + Device_Present(); } Imgui_Dialog_Function = nullptr; @@ -1122,6 +1124,8 @@ int MapEditClass::Size_Map(int x, int y, int w, int h) g_globalKeyFlags = 0; UserInput.Process_Input(); + Device_Present(); + // display = REDRAW_NONE; @@ -1958,9 +1962,10 @@ int MapEditClass::Scenario_Dialog(void) */ KeyNumType input = KN_NONE; //commands->Input(); - g_globalKeyNumType = KN_NONE; + //g_globalKeyNumType = KN_NONE; g_globalKeyFlags = 0; - UserInput.Process_Input(); + + UserInput.Process_Input(input); /* ** Process input @@ -2554,6 +2559,8 @@ int MapEditClass::Select_Trigger(void) g_globalKeyFlags = 0; UserInput.Process_Input(); + Device_Present(); + /* ** Get user input */ diff --git a/code/REDALERT/MAPEDIT.CPP b/code/REDALERT/MAPEDIT.CPP index 06cc48c..ab87f0e 100644 --- a/code/REDALERT/MAPEDIT.CPP +++ b/code/REDALERT/MAPEDIT.CPP @@ -1589,7 +1589,7 @@ void MapEditClass::Main_Menu(void) g_globalKeyFlags = 0; UserInput.Process_Input(); - Call_Back(); + Device_Present(); Show_Mouse(); @@ -1786,8 +1786,12 @@ void MapEditClass::AI_Menu(void) */ Call_Back(); + g_globalKeyNumType = KN_NONE; + g_globalKeyFlags = 0; UserInput.Process_Input(); + Device_Present(); + /* ** Invoke menu */ diff --git a/code/REDALERT/MAPEDTM.CPP b/code/REDALERT/MAPEDTM.CPP index 7c07909..32a7366 100644 --- a/code/REDALERT/MAPEDTM.CPP +++ b/code/REDALERT/MAPEDTM.CPP @@ -330,6 +330,12 @@ int MapEditClass::Select_Team(char const * ) /* ** Get user input */ + g_globalKeyNumType = KN_NONE; + g_globalKeyFlags = 0; + UserInput.Process_Input(); + + //Device_Present(); + KeyNumType input = commands->Input(); /* diff --git a/code/REDALERT/MENUS.CPP b/code/REDALERT/MENUS.CPP index fd8ffda..7b534d0 100644 --- a/code/REDALERT/MENUS.CPP +++ b/code/REDALERT/MENUS.CPP @@ -245,11 +245,7 @@ int Check_Menu(int menu, char const * text[], char *, long field, int index, Key key = 0; UnknownKey = 0; if (Keyboard->Check()) { -#ifdef WIN32 key = (Keyboard->Get() & ~(WWKEY_SHIFT_BIT | WWKEY_ALT_BIT | WWKEY_CTRL_BIT)); /* mask off all but release bit */ -#else - key = (Keyboard->Get() & 0x08FF); /* mask off all but release bit */ -#endif } } else { @@ -441,18 +437,23 @@ int Do_Menu(char const ** strings, bool ) Keyboard->Clear(); selection = -1; UnknownKey = 0; + + // AI options main selection loop while (selection == -1) { -// jmarshall + Call_Back(); + g_globalKeyNumType = KN_NONE; g_globalKeyFlags = 0; + UserInput.Process_Input(); - Call_Back(); + Device_Present(); Show_Mouse(true); selection = Check_Menu(0, strings, NULL, 0xFFL, 0, (KeyNumType)g_globalKeyFlags); - if (UnknownKey != 0 || UnknownKey == KN_ESC || UnknownKey==KN_LMOUSE || UnknownKey==KN_RMOUSE) break; + if ( UnknownKey != 0 || UnknownKey == KN_ESC || UnknownKey==KN_LMOUSE || UnknownKey==KN_RMOUSE) break; } + Keyboard->Clear(); Hide_Mouse(); diff --git a/code/REDALERT/NULLDLG.CPP b/code/REDALERT/NULLDLG.CPP index 03e77e5..d35c81b 100644 --- a/code/REDALERT/NULLDLG.CPP +++ b/code/REDALERT/NULLDLG.CPP @@ -666,10 +666,10 @@ oh_dear_its_a_label: ...................... Refresh display if needed ...................... */ { - if (housebtn.IsDropped) { - housebtn.Collapse(); - display = REDRAW_BACKGROUND; - } + //if (housebtn.IsDropped) { + //housebtn.Collapse(); + //display = REDRAW_BACKGROUND; + //} Hide_Mouse(); /* @@ -775,7 +775,7 @@ oh_dear_its_a_label: .......................... Redraw buttons .......................... */ { - commands->Flag_List_To_Redraw(); + //commands->Flag_List_To_Redraw(); commands->Draw_All(); } @@ -788,12 +788,14 @@ oh_dear_its_a_label: */ messages_have_focus = Session.Messages.Has_Edit_Focus(); bool droplist_is_dropped = housebtn.IsDropped; + input = commands->Input(); /* ........................ Invoke game callback ......................... */ - Call_Back(); + //Call_Back(); + Device_Present(); Load_Title_Page(true); diff --git a/code/REDALERT/SPECIAL.CPP b/code/REDALERT/SPECIAL.CPP index c841948..7fb9ad4 100644 --- a/code/REDALERT/SPECIAL.CPP +++ b/code/REDALERT/SPECIAL.CPP @@ -477,8 +477,8 @@ int Fetch_Difficulty(void) { int const w = 250 * RESFACTOR; int const h = 80 * RESFACTOR; - int const x = ((320 * RESFACTOR)/2) - w/2; - int const y = ((200 * RESFACTOR)/2) - h/2; + int const x = ( SeenBuff.Get_Width() - w ) / 2; + int const y = ( SeenBuff.Get_Height() - h ) / 2; int const bwidth = 30 * RESFACTOR; /* diff --git a/code/REDALERT/WINSTUB.CPP b/code/REDALERT/WINSTUB.CPP index 132ccbf..1a77d5c 100644 --- a/code/REDALERT/WINSTUB.CPP +++ b/code/REDALERT/WINSTUB.CPP @@ -702,6 +702,7 @@ void Create_Main_Window ( HANDLE instance , int command_show , int width , int h SDL_Init(SDL_INIT_VIDEO); game_window = SDL_CreateWindow(WINDOW_NAME, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL); game_context = SDL_GL_CreateContext(game_window); + SDL_GL_SetSwapInterval(0); SDL_SysWMinfo wmInfo; SDL_VERSION(&wmInfo.version);