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https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-16 08:11:00 +02:00
Cursor now renders in OpenGL.
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@@ -257,7 +257,7 @@ char const * Map_Selection(void)
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frame++;
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frame %= count;
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timer = delay;
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Set_Mouse_Cursor(xspot, yspot, Extract_Shape(MouseClass::MouseShapes, start + frame));
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Set_Mouse_Cursor(xspot, yspot, start + frame);
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}
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if (_flags == KN_LMOUSE) {
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{
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@@ -287,7 +287,7 @@ char const * Map_Selection(void)
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** Restore the mouse to normal shape before leaving this routine.
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*/
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Set_Mouse(MOUSE_NORMAL, start, count, delay, xspot, yspot);
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Set_Mouse_Cursor(xspot, yspot, Extract_Shape(MouseClass::MouseShapes, start));
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Set_Mouse_Cursor(xspot, yspot, start);
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Keyboard->Clear();
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// BlackPalette.Set(FADE_PALETTE_SLOW, Call_Back);
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