ScoreScreen works again, WSA animations are fullscreen, added loading screen.

This commit is contained in:
Justin Marshall
2020-06-22 12:21:13 -07:00
parent fd24e73e0f
commit e3c998fb16
12 changed files with 168 additions and 48 deletions
+5
View File
@@ -1191,8 +1191,13 @@ const char* Buildings_FindHDTexture(const char* shapeFileName, int shapeNum, int
int Units_GetNumFramesForTile(const char* shapeFileName, int shapeNum);
const char* Units_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum);
struct Image_t;
void Sys_SetOverlayImage(Image_t* image);
extern bool g_inMainMenu;
extern KeyNumType g_globalKeyNumType;
extern int g_globalKeyFlags;
extern float animFrameNum;
extern bool g_loadingPlague;
#endif