Added more scripting functions.

This commit is contained in:
Justin Marshall
2020-06-10 20:13:22 -07:00
parent 0b23dd5223
commit cc6c6092c7
4 changed files with 34 additions and 7 deletions
+6 -5
View File
@@ -420,16 +420,17 @@ bool Start_Scenario(char * name, bool briefing)
return(true);
}
void Scenario_PlayMapStart(void) {
void Scenario_MapScriptFrame(void) {
if (!mapScript)
return;
if (!mapScriptPlayStart)
if (mapScriptPlayStart) {
mapScript->CallFunction("map_start");
mapScriptPlayStart = false;
return;
}
mapScript->CallFunction("map_start");
mapScriptPlayStart = false;
mapScript->CallFunction("map_frame");
}