mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-12 08:00:55 +02:00
Removed blit code from gbuffer class. Fixed cmakelists for linux.
This commit is contained in:
+15
-2
@@ -720,11 +720,24 @@ set(src_external
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)
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if (MSVC)
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add_definitions(-D RA_AF -DCHEAT_KEYS -DIMGUI_IMPL_OPENGL_LOADER_GLEW -DSCENARIO_EDITOR -DWINDOWS_IGNORE_PACKING_MISMATCH -DTRUE_FALSE_DEFINED -DWIN32 -DWINDOWS -DENGLISH -D_USRDLL -DREDALERT_EXPORTS)
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add_compile_options(/permissive+ /Zc:forScope- /Zp1)
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endif(MSVC)
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if (UNIX)
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add_definitions(-D RA_AF -DCHEAT_KEYS -DIMGUI_IMPL_OPENGL_LOADER_GLEW -DSCENARIO_EDITOR -DTRUE_FALSE_DEFINED -DENGLISH -D_USRDLL -DREDALERT_EXPORTS)
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endif(UNIX)
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add_executable(RedAlert ${src_io} ${src_win32lib} ${src_redalert} ${src_external})
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if (MSVC)
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set_target_properties(RedAlert PROPERTIES OUTPUT_NAME "RedAlert" LINK_FLAGS "/PDB:\"RedAlert.pdb\" /SUBSYSTEM:WINDOWS" RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/../" )
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target_include_directories(RedAlert PRIVATE ./external/xml/;./external/devil/;./external/;./redalert/win32lib;./external/lua/;./external/imgui;./external/dxsdk/Include;./external/ffmpeg-win32/include;./external/sdl2/include;./win32lib;./external/openal/include)
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target_link_libraries(RedAlert "opengl32.lib" "winmm.lib" "Ws2_32.lib" "${CMAKE_SOURCE_DIR}/external/devil/ilu.lib" "${CMAKE_SOURCE_DIR}/external/devil/DevIL.lib" "${CMAKE_SOURCE_DIR}/external/sdl2/lib/x64/SDL2.lib" "${CMAKE_SOURCE_DIR}/external/openal/out/build/x64-Release/OpenAL32.lib")
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endif(MSVC)
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if (UNIX)
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set_target_properties(RedAlert PROPERTIES OUTPUT_NAME "RedAlert" RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/.." )
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endif(UNIX)
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target_include_directories(RedAlert PRIVATE ./external/xml/;./external/devil/;./external/;./redalert/win32lib;./external/lua/;./external/imgui;./external/dxsdk/Include;./external/ffmpeg-win32/include;./external/sdl2/include;./win32lib;./external/openal/include)
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+21
-20
@@ -1968,26 +1968,27 @@ ObjectClass * DisplayClass::Cell_Object(CELL cell, int x, int y) const
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** If hid page is in video memory then blit from the seen page to avoid blitting
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** an overlapped region.
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*/
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if (HidPage.Get_IsDirectDraw()) {
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Hide_Mouse();
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SeenBuff.Blit(HidPage,
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((oldx < 0) ? -oldx : 0) +TacPixelX,
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((oldy < 0) ? -oldy : 0) +TacPixelY,
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((oldx < 0) ? 0 : oldx) +TacPixelX,
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((oldy < 0) ? 0 : oldy) +TacPixelY,
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oldw,
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oldh);
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Show_Mouse();
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} else {
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HidPage.Blit(HidPage,
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((oldx < 0) ? -oldx : 0) +TacPixelX,
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((oldy < 0) ? -oldy : 0) +TacPixelY,
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((oldx < 0) ? 0 : oldx) +TacPixelX,
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((oldy < 0) ? 0 : oldy) +TacPixelY,
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oldw,
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oldh);
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}
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// jmarshall - removed
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// if (HidPage.Get_IsDirectDraw()) {
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// Hide_Mouse();
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// SeenBuff.Blit(HidPage,
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// ((oldx < 0) ? -oldx : 0) +TacPixelX,
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// ((oldy < 0) ? -oldy : 0) +TacPixelY,
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// ((oldx < 0) ? 0 : oldx) +TacPixelX,
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// ((oldy < 0) ? 0 : oldy) +TacPixelY,
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// oldw,
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// oldh);
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// Show_Mouse();
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// } else {
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// HidPage.Blit(HidPage,
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// ((oldx < 0) ? -oldx : 0) +TacPixelX,
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// ((oldy < 0) ? -oldy : 0) +TacPixelY,
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// ((oldx < 0) ? 0 : oldx) +TacPixelX,
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// ((oldy < 0) ? 0 : oldy) +TacPixelY,
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// oldw,
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// oldh);
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// }
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// jmarshall - removed
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} else {
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forced = true;
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}
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+14
-9
@@ -343,9 +343,11 @@ void Slide_Show(int slide, int frame)
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/*
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** Blit in a quarter of the new frame to the background page.
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*/
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SlideBuffers[slide]->Blit (*BackgroundPage, 0, (frame-1) * CHUNK_HEIGHT,
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0, (frame-1) * CHUNK_HEIGHT,
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SeenBuff.Get_Width(), CHUNK_HEIGHT, false);
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// jmarshall - removed
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// SlideBuffers[slide]->Blit (*BackgroundPage, 0, (frame-1) * CHUNK_HEIGHT,
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// 0, (frame-1) * CHUNK_HEIGHT,
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// SeenBuff.Get_Width(), CHUNK_HEIGHT, false);
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// jmarshall - removed
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return;
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}
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@@ -353,9 +355,11 @@ void Slide_Show(int slide, int frame)
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/*
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** Blit in a quarter of the new frame to the hid page.
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*/
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BackgroundPage->Blit (HidPage, 0, (frame-5) * CHUNK_HEIGHT,
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0, (frame-5) * CHUNK_HEIGHT,
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SeenBuff.Get_Width(), CHUNK_HEIGHT, false);
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// jmarshall - removed
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//BackgroundPage->Blit (HidPage, 0, (frame-5) * CHUNK_HEIGHT,
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// 0, (frame-5) * CHUNK_HEIGHT,
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// SeenBuff.Get_Width(), CHUNK_HEIGHT, false);
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// jmarshall - removed
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return;
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}
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@@ -734,7 +738,7 @@ void Show_Who_Was_Responsible (void)
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BackgroundPage = new GraphicBufferClass;
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BackgroundPage->Init (SeenBuff.Get_Width(), SeenBuff.Get_Height(), NULL , 0 , (GBC_Enum)0);
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SeenBuff.Blit(*BackgroundPage);
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//SeenBuff.Blit(*BackgroundPage);
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/*
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** Go away nasty keyboard.
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@@ -831,8 +835,9 @@ void Show_Who_Was_Responsible (void)
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** Blit all but the top and bottom of the hid page. This is beacuse the text print doesn't
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** clip vertically and looks ugly when it suddenly appears and disappears.
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*/
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HidPage.Blit(SeenBuff, 0, 8 * RESFACTOR, 0, 8*RESFACTOR, SeenBuff.Get_Width(), SeenBuff.Get_Height() - 16* RESFACTOR, false);
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// jmarshall - removed
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//HidPage.Blit(SeenBuff, 0, 8 * RESFACTOR, 0, 8*RESFACTOR, SeenBuff.Get_Width(), SeenBuff.Get_Height() - 16* RESFACTOR, false);
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// jmarshall - removed
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/*
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** If user hits escape then break.
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+11
-17
@@ -164,13 +164,10 @@ extern bool Is_Mission_Counterstrike (char *file_name);
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static void Load_Prolog_Page(void)
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{
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Hide_Mouse();
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#ifdef WIN32
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Load_Title_Screen("PROLOG.PCX", &HidPage, (unsigned char*)CCPalette.Get_Data());
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HidPage.Blit(SeenPage);
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#else
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Load_Picture("PROLOG.CPS", HidPage, HidPage, CCPalette, BM_DEFAULT);
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HidPage.Blit(SeenPage);
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#endif
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// jmarshall - removed
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// HidPage.Blit(SeenPage);
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// jmarshall - removed
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CCPalette.Set();
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Show_Mouse();
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}
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@@ -669,8 +666,10 @@ bool Select_Game(bool fade)
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*/
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Load_Title_Page();
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GamePalette = CCPalette;
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// jmarshall - removed
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// HidPage.Blit(SeenPage);
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// jmarshall - removed
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HidPage.Blit(SeenPage);
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// if (fade) {
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// WhitePalette.Set();
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// CCPalette.Set(FADE_PALETTE_SLOW, Call_Back);
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@@ -2516,17 +2515,12 @@ void Init_Random(void)
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*=============================================================================================*/
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void Load_Title_Page(bool visible)
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{
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#ifdef WIN32
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Load_Title_Screen("TITLE.PCX", &HidPage, (unsigned char*)CCPalette.Get_Data());
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if (visible) {
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HidPage.Blit(SeenPage);
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}
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#else
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Load_Picture("TITLE.CPS", HidPage, HidPage, CCPalette, BM_DEFAULT);
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if (visible) {
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HidPage.Blit(SeenPage);
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}
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#endif
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// jmarshall - removed
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//if (visible) {
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// HidPage.Blit(SeenPage);
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//}
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// jmarshall - removed
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}
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@@ -457,7 +457,7 @@ int Do_Menu(char const ** strings, bool )
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Keyboard->Clear();
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Hide_Mouse();
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HidPage.Blit(SeenPage);
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// HidPage.Blit(SeenPage);
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//WindowList[WINDOW_MAIN][2] = SeenBuff.Get_Width();//BG
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Change_Window((int)WINDOW_MAIN);
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Map.Flag_To_Redraw(true);
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@@ -658,7 +658,7 @@ int Main_Menu(unsigned long )
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** Copy the menu to the visible page.
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*/
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Hide_Mouse();
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HidPage.Blit(SeenPage);
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// HidPage.Blit(SeenPage);
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Show_Mouse();
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Set_Logic_Page(SeenBuff);
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@@ -197,7 +197,7 @@ GameType Select_MPlayer_Game (void)
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*/
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if (AllSurfaces.SurfacesRestored) {
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AllSurfaces.SurfacesRestored=FALSE;
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seen_buff_save.Blit(VisiblePage);
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// seen_buff_save.Blit(VisiblePage);
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display = REDRAW_ALL;
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}
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#endif
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@@ -274,7 +274,7 @@ int WWMessageBox::Process(const char * msg, const char * b1txt, const char * b2t
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*/
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if (AllSurfaces.SurfacesRestored) {
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AllSurfaces.SurfacesRestored = false;
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seen_buff_save.Blit(VisiblePage);
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// seen_buff_save.Blit(VisiblePage);
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display = true;
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}
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#endif
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+27
-23
@@ -576,7 +576,7 @@ void RadarClass::Draw_It(bool forced)
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if (oldpage == &SeenBuff) {
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Hide_Mouse();
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LogicPage->Blit(SeenBuff, RadX, RadY, RadX, RadY, RadWidth, RadHeight);
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// LogicPage->Blit(SeenBuff, RadX, RadY, RadX, RadY, RadWidth, RadHeight); // jmarshall - removed
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Show_Mouse();
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}
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@@ -2010,13 +2010,15 @@ void RadarClass::Set_Radar_Position(CELL cell)
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** Overlapped blits are OK or we dont have a video memory hid page so blits are
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** always done in software by the library anyway.
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*/
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HidPage.Blit(HidPage,
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(((radx < 0) ? -radx : 0) * ZoomFactor) + RadX + RadOffX + BaseX,
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(((rady < 0) ? -rady : 0) * ZoomFactor) + RadY + RadOffY + BaseY,
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(((radx < 0) ? 0 : radx) * ZoomFactor) + RadX+ RadOffX + BaseX,
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(((rady < 0) ? 0 : rady) * ZoomFactor) + RadY + RadOffY + BaseY,
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radw * ZoomFactor,
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radh * ZoomFactor);
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// jmarshall - removed
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// HidPage.Blit(HidPage,
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// (((radx < 0) ? -radx : 0) * ZoomFactor) + RadX + RadOffX + BaseX,
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// (((rady < 0) ? -rady : 0) * ZoomFactor) + RadY + RadOffY + BaseY,
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// (((radx < 0) ? 0 : radx) * ZoomFactor) + RadX+ RadOffX + BaseX,
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// (((rady < 0) ? 0 : rady) * ZoomFactor) + RadY + RadOffY + BaseY,
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// radw * ZoomFactor,
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// radh * ZoomFactor);
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// jmarshall - removed
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} else {
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/*
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@@ -2030,21 +2032,23 @@ void RadarClass::Set_Radar_Position(CELL cell)
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/*
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** Do the blit in 2 stages.
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*/
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HidPage.Blit(temp_surface,
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(((radx < 0) ? -radx : 0) * ZoomFactor) + RadX + RadOffX + BaseX,
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(((rady < 0) ? -rady : 0) * ZoomFactor) + RadY + RadOffY + BaseY,
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0,
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0,
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RadarWidth,
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RadarHeight);
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temp_surface.Blit(HidPage,
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0,
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0,
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(((radx < 0) ? 0 : radx) * ZoomFactor) + RadX+ RadOffX + BaseX,
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(((rady < 0) ? 0 : rady) * ZoomFactor) + RadY + RadOffY + BaseY,
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radw * ZoomFactor,
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radh * ZoomFactor);
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// jmarshall - removed
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//HidPage.Blit(temp_surface,
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// (((radx < 0) ? -radx : 0) * ZoomFactor) + RadX + RadOffX + BaseX,
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// (((rady < 0) ? -rady : 0) * ZoomFactor) + RadY + RadOffY + BaseY,
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// 0,
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// 0,
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// RadarWidth,
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// RadarHeight);
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//
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//temp_surface.Blit(HidPage,
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// 0,
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// 0,
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// (((radx < 0) ? 0 : radx) * ZoomFactor) + RadX+ RadOffX + BaseX,
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// (((rady < 0) ? 0 : rady) * ZoomFactor) + RadY + RadOffY + BaseY,
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// radw * ZoomFactor,
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// radh * ZoomFactor);
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// jmarshall - removed
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}
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/*
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@@ -1643,7 +1643,7 @@ int BGMessageBox(char const * msg, int btn1, int btn2)
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}
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Load_Uncompress(CCFileClass(filename), HidPage, HidPage, temp);
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#endif
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HidPage.Blit(SeenPage);
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// HidPage.Blit(SeenPage);
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#ifdef WIN32
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//VisiblePage.Blit(seen_buff_save);
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@@ -1673,7 +1673,7 @@ int BGMessageBox(char const * msg, int btn1, int btn2)
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if (AllSurfaces.SurfacesRestored) {
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AllSurfaces.SurfacesRestored = false;
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Hide_Mouse();
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seen_buff_save.Blit(VisiblePage);
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// seen_buff_save.Blit(VisiblePage);
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display = true;
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Show_Mouse();
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}
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@@ -1723,7 +1723,7 @@ int BGMessageBox(char const * msg, int btn1, int btn2)
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if (AllSurfaces.SurfacesRestored) {
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AllSurfaces.SurfacesRestored = false;
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Hide_Mouse();
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seen_buff_save.Blit(VisiblePage);
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// seen_buff_save.Blit(VisiblePage);
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display = true;
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Show_Mouse();
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}
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@@ -1747,7 +1747,7 @@ void Animate_Score_Objs()
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*/
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if (AllSurfaces.SurfacesRestored) {
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AllSurfaces.SurfacesRestored=FALSE;
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PseudoSeenBuff->Blit(SeenPage);
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//PseudoSeenBuff->Blit(SeenPage);
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}
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#endif
|
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for (int i = 0; i < MAXSCOREOBJS; i++) {
|
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@@ -1065,7 +1065,7 @@ void ChronalVortexClass::Render (void)
|
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** Blit our freshly draw cells and vortex into their correct position on the hidpage
|
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*/
|
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if (dest_width > 0 && dest_height > 0) {
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RenderBuffer->Blit (target, source_x, source_y, dest_x, dest_y, dest_width, dest_height, false);
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// RenderBuffer->Blit (target, source_x, source_y, dest_x, dest_y, dest_width, dest_height, false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -288,15 +288,7 @@ class GraphicViewPortClass {
|
||||
long To_Buffer(int x, int y, int w, int h, void *buff, long size);
|
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long To_Buffer(int x, int y, int w, int h, BufferClass *buff);
|
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long To_Buffer(BufferClass *buff);
|
||||
HRESULT Blit( GraphicViewPortClass& dest, int x_pixel, int y_pixel, int dx_pixel,
|
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int dy_pixel, int pixel_width, int pixel_height, BOOL trans = FALSE);
|
||||
HRESULT Blit( GraphicViewPortClass& dest, int dx, int dy, BOOL trans = FALSE);
|
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HRESULT Blit( GraphicViewPortClass& dest, BOOL trans = FALSE);
|
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HRESULT BlitLegacy(GraphicViewPortClass& dest, BOOL trans = FALSE);
|
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HRESULT Blit( VideoViewPortClass& dest, int x_pixel, int y_pixel, int dx_pixel,
|
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int dy_pixel, int pixel_width, int pixel_height, BOOL trans = FALSE);
|
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HRESULT Blit( VideoViewPortClass& dest, int dx, int dy, BOOL trans = FALSE);
|
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HRESULT Blit( VideoViewPortClass& dest, BOOL trans = FALSE);
|
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void BlitLegacy(GraphicViewPortClass& dest, BOOL trans = FALSE);
|
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BOOL Scale( GraphicViewPortClass &dest, int src_x, int src_y, int dst_x,
|
||||
int dst_y, int src_w, int src_h, int dst_w, int dst_h, BOOL trans = FALSE, char *remap = NULL);
|
||||
BOOL Scale( GraphicViewPortClass &dest, int src_x, int src_y, int dst_x,
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||||
@@ -760,66 +752,6 @@ inline long GraphicViewPortClass::To_Buffer(BufferClass *buff)
|
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return ( return_code );
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* GVPC::BLIT -- stub 1 to call curr graphic mode Blit to GVPC *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 01/06/1995 PWG : Created. *
|
||||
*=========================================================================*/
|
||||
inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, int x_pixel, int y_pixel, int dx_pixel,
|
||||
int dy_pixel, int pixel_width, int pixel_height, BOOL trans)
|
||||
{
|
||||
HRESULT return_code=0;
|
||||
|
||||
if (Lock()) {
|
||||
if (dest.Lock()) {
|
||||
return_code = (Linear_Blit_To_Linear(this, &dest, x_pixel, y_pixel
|
||||
, dx_pixel, dy_pixel
|
||||
, pixel_width, pixel_height, trans));
|
||||
}
|
||||
dest.Unlock();
|
||||
}
|
||||
Unlock();
|
||||
|
||||
return ( return_code );
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* GVPC::BLIT -- Stub 2 to call curr graphic mode Blit to GVPC *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 01/06/1995 PWG : Created. *
|
||||
*=========================================================================*/
|
||||
inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, int dx, int dy, BOOL trans)
|
||||
{
|
||||
HRESULT return_code=0;
|
||||
|
||||
|
||||
if (Lock()) {
|
||||
if (dest.Lock()) {
|
||||
return_code = (Linear_Blit_To_Linear(this, &dest, 0, 0
|
||||
, dx, dy
|
||||
, Width, Height, trans));
|
||||
}
|
||||
dest.Unlock();
|
||||
}
|
||||
Unlock();
|
||||
|
||||
return (return_code);
|
||||
|
||||
}
|
||||
|
||||
/***************************************************************************
|
||||
* GVPC::BLIT -- stub 3 to call curr graphic mode Blit to GVPC *
|
||||
@@ -833,15 +765,12 @@ inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, int dx, i
|
||||
* HISTORY: *
|
||||
* 01/06/1995 PWG : Created. *
|
||||
*=========================================================================*/
|
||||
inline HRESULT GraphicViewPortClass::BlitLegacy(GraphicViewPortClass& dest, BOOL trans)
|
||||
inline void GraphicViewPortClass::BlitLegacy(GraphicViewPortClass& dest, BOOL trans)
|
||||
{
|
||||
HRESULT return_code = 0;
|
||||
|
||||
|
||||
if (Lock()) {
|
||||
if (dest.Lock()) {
|
||||
|
||||
return_code = (Linear_Blit_To_Linear_Pal(this, &dest, 0, 0
|
||||
(Linear_Blit_To_Linear_Pal(this, &dest, 0, 0
|
||||
, 0, 0
|
||||
, Width, Height, trans));
|
||||
|
||||
@@ -849,41 +778,6 @@ inline HRESULT GraphicViewPortClass::BlitLegacy(GraphicViewPortClass& dest, BOOL
|
||||
dest.Unlock();
|
||||
}
|
||||
Unlock();
|
||||
|
||||
return (return_code);
|
||||
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
* GVPC::BLIT -- stub 3 to call curr graphic mode Blit to GVPC *
|
||||
* *
|
||||
* INPUT: *
|
||||
* *
|
||||
* OUTPUT: *
|
||||
* *
|
||||
* WARNINGS: *
|
||||
* *
|
||||
* HISTORY: *
|
||||
* 01/06/1995 PWG : Created. *
|
||||
*=========================================================================*/
|
||||
inline HRESULT GraphicViewPortClass::Blit( GraphicViewPortClass& dest, BOOL trans)
|
||||
{
|
||||
HRESULT return_code = 0;
|
||||
|
||||
|
||||
if (Lock()) {
|
||||
if (dest.Lock()) {
|
||||
return_code = (Linear_Blit_To_Linear(this, &dest, 0, 0
|
||||
, 0, 0
|
||||
, Width, Height, trans));
|
||||
}
|
||||
dest.Unlock();
|
||||
}
|
||||
Unlock();
|
||||
|
||||
return (return_code);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -702,31 +702,31 @@ void Window_Print(char const string[], ...)
|
||||
*=========================================================================*/
|
||||
PRIVATE void Scroll_Window(void)
|
||||
{
|
||||
int y; // Top pixel row of bottom line of window.
|
||||
|
||||
/*
|
||||
** Possibly prompt for more text.
|
||||
*/
|
||||
if (ScrollCounter >= WindowLines-1 && MoreOn) {
|
||||
ScrollCounter = 0;
|
||||
|
||||
if (Window_More_Ptr) {
|
||||
//BG if (LogicPage == SEENPAGE) Window_Show_Mouse();
|
||||
Window_More_Ptr(TXT_MoreText, MoreSpace, MoreFColor, MoreBColor);
|
||||
//BG if (LogicPage == SEENPAGE) Window_Hide_Mouse(Window);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
** Scroll the window up one line.
|
||||
*/
|
||||
y = ((WinH / (FontHeight+FontYSpacing)) - 1) * (FontHeight+FontYSpacing);
|
||||
LogicPage->Blit(*LogicPage,WinX<<3, WinY + (FontHeight+FontYSpacing), WinX<<3, WinY, WinW<<3, WinH - (FontHeight+FontYSpacing) );
|
||||
LogicPage->Fill_Rect(WinX<<3,
|
||||
WinY + y,
|
||||
((WinX+WinW)<<3) - 1,
|
||||
WinY + WinH - 1,
|
||||
(unsigned char)WinB);
|
||||
// int y; // Top pixel row of bottom line of window.
|
||||
//
|
||||
// /*
|
||||
// ** Possibly prompt for more text.
|
||||
// */
|
||||
// if (ScrollCounter >= WindowLines-1 && MoreOn) {
|
||||
// ScrollCounter = 0;
|
||||
//
|
||||
// if (Window_More_Ptr) {
|
||||
////BG if (LogicPage == SEENPAGE) Window_Show_Mouse();
|
||||
// Window_More_Ptr(TXT_MoreText, MoreSpace, MoreFColor, MoreBColor);
|
||||
////BG if (LogicPage == SEENPAGE) Window_Hide_Mouse(Window);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// /*
|
||||
// ** Scroll the window up one line.
|
||||
// */
|
||||
// y = ((WinH / (FontHeight+FontYSpacing)) - 1) * (FontHeight+FontYSpacing);
|
||||
// LogicPage->Blit(*LogicPage,WinX<<3, WinY + (FontHeight+FontYSpacing), WinX<<3, WinY, WinW<<3, WinH - (FontHeight+FontYSpacing) );
|
||||
// LogicPage->Fill_Rect(WinX<<3,
|
||||
// WinY + y,
|
||||
// ((WinX+WinW)<<3) - 1,
|
||||
// WinY + WinH - 1,
|
||||
// (unsigned char)WinB);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user