Unit lost vox audio now plays.

This commit is contained in:
Justin Marshall
2020-07-16 21:25:19 -07:00
parent 268f6592d2
commit c48fc9723a
2 changed files with 3 additions and 4 deletions
+2 -2
View File
@@ -388,9 +388,9 @@ void On_Sound_Effect(int sound_index, int variation, COORDINATE coord, int house
// void On_Speech(int speech_index) // MBL 02.06.2020
void On_Speech(int speech_index, HouseClass* house)
{
if (house == NULL) {
//if (house == NULL) {
PlayAudio(speechPrecacheAudioTable[speech_index], true);
}
//}
// DLLExportClass::On_Speech(PlayerPtr, speech_index); // MBL 02.06.2020
//if (house == NULL) {