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Initial OpenAL code.
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@@ -834,7 +834,7 @@ void SidebarClass::Draw_It(bool complete)
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*=============================================================================================*/
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void SidebarClass::AI(KeyNumType & input, int x, int y)
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{
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bool redraw = false;
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bool redraw = true;
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//
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// We need to process the sidebar differently in multiplayer. ST - 8/7/2019 10:48AM
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