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Moved code into the code folder.
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// AUDIOMIX.H
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//
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#pragma once
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void AudMix_Init(void);
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const char* GetEffectFileName(int index);
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const char* GetThemeMusicFileName(int index);
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void AudMix_PlayMusic(int musicId);
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const char* GetSpeechFileName(int index);
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void AudMix_QueueVideoAudio(const char* audio_buffer, int length, int rate);
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void AudMix_TickMovieAudio(void);
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void AudMix_SetMusicState(bool musicState);
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