Remaster Building Source filenames are now sourced from the XML file.

This commit is contained in:
Justin Marshall
2020-06-21 10:54:00 -07:00
parent dac4c157cf
commit b19e278529
6 changed files with 111 additions and 17 deletions
+1
View File
@@ -134,6 +134,7 @@ set(src_redalert
./RedAlert/BASE64.CPP ./RedAlert/BASE64.CPP
./RedAlert/BASE64.H ./RedAlert/BASE64.H
./RedAlert/BBDATA.CPP ./RedAlert/BBDATA.CPP
./RedAlert/BDATAXML.CPP
./RedAlert/BDATA.CPP ./RedAlert/BDATA.CPP
./RedAlert/BENCH.CPP ./RedAlert/BENCH.CPP
./RedAlert/BENCH.H ./RedAlert/BENCH.H
+6 -13
View File
@@ -3141,12 +3141,9 @@ void BuildingTypeClass::One_Time(void)
_makepath(fullname, NULL, NULL, building.Graphic_Name(), ".SHP"); _makepath(fullname, NULL, NULL, building.Graphic_Name(), ".SHP");
((void const *&)building.ImageData) = MFCD::Retrieve(fullname); ((void const *&)building.ImageData) = MFCD::Retrieve(fullname);
{ {
char imageFileName[512]; const char* imageFileName = Buildings_FindHDTexture(fullname, 0, 0);
sprintf(imageFileName, "DATA/ART/TEXTURES/SRGB/RED_ALERT/STRUCTURES/%s/%s-0000.TGA", building.Graphic_Name(), building.Graphic_Name());
((void const*&)building.HDImageData) = Image_LoadImage(imageFileName, true, true);
if (!building.HDImageData) { if (imageFileName) {
sprintf(imageFileName, "DATA/ART/TEXTURES/SRGB/RED_ALERT/STRUCTURES/%s/%s-0000-0000.TGA", building.Graphic_Name(), building.Graphic_Name());
((void const*&)building.HDImageData) = Image_LoadImage(imageFileName, true, true); ((void const*&)building.HDImageData) = Image_LoadImage(imageFileName, true, true);
} }
@@ -3393,15 +3390,11 @@ void BuildingTypeClass::Init(TheaterType theater)
((void const *&)classptr->ImageData) = MFCD::Retrieve(fullname); ((void const *&)classptr->ImageData) = MFCD::Retrieve(fullname);
// jmarshall // jmarshall
{ {
char imageFileName[512]; const char* imageFileName = Buildings_FindHDTexture(fullname, 0, 0);
// Try load the theatre specific asset first // Try load the theatre specific asset first
sprintf(imageFileName, "DATA/ART/TEXTURES/SRGB/RED_ALERT/TERRAIN/%s/%s.%s/%s.%s-0000.DDS", Theaters[theater].Name, classptr->Graphic_Name(), Theaters[theater].Suffix, classptr->Graphic_Name(), Theaters[theater].Suffix); if (imageFileName) {
((BuildingTypeClass*)classptr)->HDImageData = Image_LoadImage(imageFileName); ((BuildingTypeClass*)classptr)->HDImageData = Image_LoadImage(imageFileName, true, true);
if (!((BuildingTypeClass*)classptr)->HDImageData) {
sprintf(imageFileName, "DATA/ART/TEXTURES/SRGB/RED_ALERT/STRUCTURES/%s/%s-0000.TGA", classptr->Graphic_Name(), classptr->Graphic_Name());
((BuildingTypeClass*)classptr)->HDImageData = Image_LoadImage(imageFileName);
} }
if (classptr->ImageData != NULL && classptr->HDImageData != NULL) { if (classptr->ImageData != NULL && classptr->HDImageData != NULL) {
+92
View File
@@ -0,0 +1,92 @@
// BDATAXML.CPP
//
#include "FUNCTION.H"
#include "tinyxml2.h"
#include <string>
#include <vector>
int64_t generateHashValue(const char* fname, const int size);
struct BuildingsTileRule_t {
std::string name;
int64_t hash;
int shape;
std::vector<std::string> frames;
};
struct BuildingsXMLInfo_t {
std::vector<BuildingsTileRule_t> tiles;
};
BuildingsXMLInfo_t buildingsXmlRules;
const char* Buildings_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum) {
char tmpFileName[2048];
strcpy(tmpFileName, shapeFileName);
COM_SetExtension(tmpFileName, strlen(tmpFileName), "");
int64_t hash = generateHashValue(tmpFileName, strlen(tmpFileName));
for (int i = 0; i < buildingsXmlRules.tiles.size(); i++) {
if (buildingsXmlRules.tiles[i].hash == hash && buildingsXmlRules.tiles[i].shape == shapeNum) {
static char hdTexturePath[2048];
sprintf(hdTexturePath, "DATA/ART/TEXTURES/SRGB/RED_ALERT/STRUCTURES/%s", buildingsXmlRules.tiles[i].frames[frameNum].c_str());
return &hdTexturePath[0];
}
}
return NULL;
}
int Buildings_GetNumFramesForTile(const char* shapeFileName, int shapeNum) {
int64_t hash = generateHashValue(shapeFileName, strlen(shapeFileName));
for (int i = 0; i < buildingsXmlRules.tiles.size(); i++) {
if (buildingsXmlRules.tiles[i].hash == hash && buildingsXmlRules.tiles[i].shape == shapeNum) {
return buildingsXmlRules.tiles[i].frames.size();
}
}
return 0;
}
void Buildings_ParseTile(tinyxml2::XMLNode* tile, BuildingsTileRule_t& tileRule) {
tinyxml2::XMLNode* KeyNode = tile->FirstChildElement("Key");
tinyxml2::XMLNode* NameNode = KeyNode->FirstChildElement("Name");
tinyxml2::XMLNode* ShapeNode = KeyNode->FirstChildElement("Shape");
tinyxml2::XMLNode* ValueNode = tile->FirstChildElement("Value");
tinyxml2::XMLNode* FramesNode = ValueNode->FirstChildElement("Frames");
tinyxml2::XMLNode* FrameNode = FramesNode->FirstChildElement("Frame");
tileRule.name = NameNode->FirstChild()->ToText()->Value();
tileRule.hash = generateHashValue(tileRule.name.c_str(), tileRule.name.size());
tileRule.shape = atoi(ShapeNode->FirstChild()->ToText()->Value());
while (FrameNode != NULL) {
if (FrameNode->FirstChild() != NULL) {
tileRule.frames.push_back(FrameNode->FirstChild()->ToText()->Value());
}
FrameNode = FrameNode->NextSiblingElement("Frame");
}
}
void Buildings_LoadRuleXML(const char* path, BuildingsXMLInfo_t& info) {
tinyxml2::XMLDocument doc;
doc.LoadFile(path);
tinyxml2::XMLElement* root = doc.FirstChildElement();
if (root == NULL)
return;
tinyxml2::XMLNode* tilesetTypeClassNode = root->FirstChild();
tinyxml2::XMLNode* tilesParent = tilesetTypeClassNode->FirstChildElement("Tiles");
tinyxml2::XMLNode* tile = tilesParent->FirstChildElement("Tile");
while (tile != NULL) {
BuildingsTileRule_t tileRule;
Buildings_ParseTile(tile, tileRule);
info.tiles.push_back(tileRule);
tile = tile->NextSiblingElement("Tile");
}
}
void Buildings_LoadRules(void) {
Buildings_LoadRuleXML("data/xml/tilesets/RA_STRUCTURES.XML", buildingsXmlRules);
}
+4
View File
@@ -1180,8 +1180,12 @@ __forceinline void COM_SetExtension(char* path, int maxSize, const char* extensi
} }
void Tileset_LoadRules(void); void Tileset_LoadRules(void);
void Buildings_LoadRules(void);
const char* Tileset_FindHDTexture(int theaterType, const char* shapeFileName, int shapeNum, int frameNum); const char* Tileset_FindHDTexture(int theaterType, const char* shapeFileName, int shapeNum, int frameNum);
int Tileset_GetNumFramesForTile(int theaterType, const char* shapeFileName, int shapeNum); int Tileset_GetNumFramesForTile(int theaterType, const char* shapeFileName, int shapeNum);
int Buildings_GetNumFramesForTile(const char* shapeFileName, int shapeNum);
const char* Buildings_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum);
extern bool g_inMainMenu; extern bool g_inMainMenu;
extern KeyNumType g_globalKeyNumType; extern KeyNumType g_globalKeyNumType;
+1
View File
@@ -389,6 +389,7 @@ int PASCAL WinMain ( HINSTANCE instance , HINSTANCE , char * command_line , int
// Load all of the XML files. // Load all of the XML files.
Tileset_LoadRules(); Tileset_LoadRules();
Buildings_LoadRules();
if (Parse_Command_Line(argc, argv)) { if (Parse_Command_Line(argc, argv)) {
+7 -4
View File
@@ -160,7 +160,7 @@ void Image_WriteTGA(const char* filename, const byte* data, int width, int heigh
static char* Image_GetGeneratedName(Image_t* image, const char* name, int houseid, int animid, int64_t hash) { static char* Image_GetGeneratedName(Image_t* image, const char* name, int houseid, int animid, int64_t hash) {
static char generatedFileName[1024]; static char generatedFileName[1024];
sprintf(generatedFileName, "cache/%d.%d.%d.tga", hash, houseid, animid); sprintf(generatedFileName, "cache/v2.%d.%d.%d.tga", hash, houseid, animid);
return &generatedFileName[0]; return &generatedFileName[0];
} }
@@ -183,9 +183,12 @@ static bool Image_loadHDImage(Image_t *image, const char* name, int houseid, int
} }
bool swapBGR = false; bool swapBGR = false;
if (strstr(name, ".TGA")) { if (strstr(name, ".TGA") || strstr(name, ".tga")) {
iluFlipImage(); if (!writeGenerated)
swapBGR = true; {
iluFlipImage();
swapBGR = true;
}
} }
ILuint Width, Height, Bpp; ILuint Width, Height, Bpp;