mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-17 08:50:29 +02:00
Remaster Building Source filenames are now sourced from the XML file.
This commit is contained in:
@@ -0,0 +1,92 @@
|
||||
// BDATAXML.CPP
|
||||
//
|
||||
|
||||
#include "FUNCTION.H"
|
||||
#include "tinyxml2.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
int64_t generateHashValue(const char* fname, const int size);
|
||||
|
||||
struct BuildingsTileRule_t {
|
||||
std::string name;
|
||||
int64_t hash;
|
||||
int shape;
|
||||
std::vector<std::string> frames;
|
||||
};
|
||||
|
||||
struct BuildingsXMLInfo_t {
|
||||
std::vector<BuildingsTileRule_t> tiles;
|
||||
};
|
||||
|
||||
BuildingsXMLInfo_t buildingsXmlRules;
|
||||
|
||||
const char* Buildings_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum) {
|
||||
char tmpFileName[2048];
|
||||
strcpy(tmpFileName, shapeFileName);
|
||||
COM_SetExtension(tmpFileName, strlen(tmpFileName), "");
|
||||
int64_t hash = generateHashValue(tmpFileName, strlen(tmpFileName));
|
||||
for (int i = 0; i < buildingsXmlRules.tiles.size(); i++) {
|
||||
if (buildingsXmlRules.tiles[i].hash == hash && buildingsXmlRules.tiles[i].shape == shapeNum) {
|
||||
static char hdTexturePath[2048];
|
||||
sprintf(hdTexturePath, "DATA/ART/TEXTURES/SRGB/RED_ALERT/STRUCTURES/%s", buildingsXmlRules.tiles[i].frames[frameNum].c_str());
|
||||
return &hdTexturePath[0];
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int Buildings_GetNumFramesForTile(const char* shapeFileName, int shapeNum) {
|
||||
int64_t hash = generateHashValue(shapeFileName, strlen(shapeFileName));
|
||||
for (int i = 0; i < buildingsXmlRules.tiles.size(); i++) {
|
||||
if (buildingsXmlRules.tiles[i].hash == hash && buildingsXmlRules.tiles[i].shape == shapeNum) {
|
||||
return buildingsXmlRules.tiles[i].frames.size();
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Buildings_ParseTile(tinyxml2::XMLNode* tile, BuildingsTileRule_t& tileRule) {
|
||||
tinyxml2::XMLNode* KeyNode = tile->FirstChildElement("Key");
|
||||
tinyxml2::XMLNode* NameNode = KeyNode->FirstChildElement("Name");
|
||||
tinyxml2::XMLNode* ShapeNode = KeyNode->FirstChildElement("Shape");
|
||||
tinyxml2::XMLNode* ValueNode = tile->FirstChildElement("Value");
|
||||
tinyxml2::XMLNode* FramesNode = ValueNode->FirstChildElement("Frames");
|
||||
tinyxml2::XMLNode* FrameNode = FramesNode->FirstChildElement("Frame");
|
||||
|
||||
tileRule.name = NameNode->FirstChild()->ToText()->Value();
|
||||
tileRule.hash = generateHashValue(tileRule.name.c_str(), tileRule.name.size());
|
||||
tileRule.shape = atoi(ShapeNode->FirstChild()->ToText()->Value());
|
||||
|
||||
while (FrameNode != NULL) {
|
||||
if (FrameNode->FirstChild() != NULL) {
|
||||
tileRule.frames.push_back(FrameNode->FirstChild()->ToText()->Value());
|
||||
}
|
||||
FrameNode = FrameNode->NextSiblingElement("Frame");
|
||||
}
|
||||
}
|
||||
|
||||
void Buildings_LoadRuleXML(const char* path, BuildingsXMLInfo_t& info) {
|
||||
tinyxml2::XMLDocument doc;
|
||||
doc.LoadFile(path);
|
||||
|
||||
tinyxml2::XMLElement* root = doc.FirstChildElement();
|
||||
if (root == NULL)
|
||||
return;
|
||||
|
||||
tinyxml2::XMLNode* tilesetTypeClassNode = root->FirstChild();
|
||||
|
||||
tinyxml2::XMLNode* tilesParent = tilesetTypeClassNode->FirstChildElement("Tiles");
|
||||
tinyxml2::XMLNode* tile = tilesParent->FirstChildElement("Tile");
|
||||
while (tile != NULL) {
|
||||
BuildingsTileRule_t tileRule;
|
||||
Buildings_ParseTile(tile, tileRule);
|
||||
info.tiles.push_back(tileRule);
|
||||
tile = tile->NextSiblingElement("Tile");
|
||||
}
|
||||
}
|
||||
|
||||
void Buildings_LoadRules(void) {
|
||||
Buildings_LoadRuleXML("data/xml/tilesets/RA_STRUCTURES.XML", buildingsXmlRules);
|
||||
}
|
||||
Reference in New Issue
Block a user