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Soviets will now have paratroopers at the start of soviet mission 1, modified lua GiveSpecialWeapon and super code to allow perputual usage of script granted super weapons even if the prereq requirements aren't met.
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@@ -948,7 +948,7 @@ static int Script_GiveSpecialWeapon(lua_State* L) {
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if (house->ID == houseType || houseType == -1) {
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house->SuperWeapon[weaponType].Enable(TACTION_FULL_SPECIAL, true);
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house->SuperWeapon[weaponType].Enable(false, true, false, true);
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if (immediate) {
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house->SuperWeapon[weaponType].Forced_Charge(true);
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