64bit version now works. Temp hack in for WSA x64 crash.

This commit is contained in:
Justin Marshall
2020-06-22 13:22:35 -07:00
parent e3c998fb16
commit 9edbf56043
22 changed files with 33 additions and 29 deletions
+2 -2
View File
@@ -1260,9 +1260,9 @@ void* Build_Frame2(void* shape, uint16_t frame, void* buffer)
return buffer;
}
unsigned long Build_Frame(void const* dataptr, unsigned short framenumber, void* buffptr) {
INT_PTR Build_Frame(void const* dataptr, unsigned short framenumber, void* buffptr) {
UseBigShapeBuffer = false;
return (unsigned long)Build_Frame2((void *)dataptr, framenumber, buffptr); // 32 bit to 64 bit issue
return (INT_PTR)Build_Frame2((void *)dataptr, framenumber, buffptr); // 32 bit to 64 bit issue
}
unsigned short Get_Build_Frame_Count(void* shape)