Added remaster units support, Image_t now supports multiple image resolutions per shape.

This commit is contained in:
Justin Marshall
2020-06-21 14:56:25 -07:00
parent c124589708
commit 95e0bbb3aa
14 changed files with 223 additions and 38 deletions
+3
View File
@@ -1181,11 +1181,14 @@ __forceinline void COM_SetExtension(char* path, int maxSize, const char* extensi
void Tileset_LoadRules(void);
void Buildings_LoadRules(void);
void Units_LoadRules(void);
const char* Tileset_FindHDTexture(int theaterType, const char* shapeFileName, int shapeNum, int frameNum);
int Tileset_GetNumFramesForTile(int theaterType, const char* shapeFileName, int shapeNum);
int Buildings_GetNumFramesForTile(const char* shapeFileName, int shapeNum);
const char* Buildings_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum);
int Units_GetNumFramesForTile(const char* shapeFileName, int shapeNum);
const char* Units_FindHDTexture(const char* shapeFileName, int shapeNum, int frameNum);
extern bool g_inMainMenu;
extern KeyNumType g_globalKeyNumType;