Added new big overlay system.

This commit is contained in:
Justin Marshall
2020-07-24 15:00:19 -07:00
parent b72170fd11
commit 908f6c9c3e
34 changed files with 663 additions and 7 deletions
+4
View File
@@ -88,6 +88,7 @@
#include "function.h"
#include "vortex.h"
#include "image.h"
#include "bigoverlay.h"
struct AdjancentWeight_t {
AdjancentWeight_t() {
@@ -2042,6 +2043,9 @@ void DisplayClass::CacheVisibleCells(void) {
if (HidPage.Lock()) {
Redraw_Icons();
// Big Overlays come after tiles.
bigOverlayManager.Render();
/*
** Draw the infantry bodies in this special layer.
*/