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Added H.264 movie codec support.
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@@ -31,7 +31,7 @@ void LightManager::Init(void) {
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lightEditorIcon = Image_LoadImage("ui/edwin/lightbulb.png");
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pointLightAttenImage0 = Image_LoadImage("ui/lights/light_point_atten.png");
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hdrLightBufferTexture = Image_CreateBlankImage("hdrRenderTexture", ScreenWidth, ScreenHeight);
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hdrLightBufferTexture = Image_CreateBlankImage("hdrRenderTexture", ScreenWidth, ScreenHeight, true);
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hdrRenderTexture = new RenderTexture(hdrLightBufferTexture, NULL);
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hdrRenderTexture->InitRenderTexture();
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}
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