Switched imgui over to SDL implementation, dialog input works.

This commit is contained in:
Justin Marshall
2020-06-07 21:13:25 -07:00
parent 290a7fb1c5
commit 871d7a8601
7 changed files with 31 additions and 13 deletions
+4
View File
@@ -318,6 +318,10 @@ void WWMouseClass::Hide_Mouse()
void WWMouseClass::Low_Show_Mouse(int x, int y)
{
extern bool Debug_Map;
if (Debug_Map)
return;
//
// If the mouse is completely visible then draw it at its current
// position.