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Added bigoverlay Cliff01-Cliff40 tiles(restricted assets!).
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@@ -86,6 +86,12 @@ void BigOverlayManager::Init(void) {
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sprintf(temp, "BIGOVERLAY_WCLIFF%d", i);
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RegisterBigOverlay(THEATER_SNOW, temp);
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}
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for (int i = 1; i <= 40; i++)
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{
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char temp[512];
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sprintf(temp, "BIGOVERLAY_CLIFF%d", i);
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RegisterBigOverlay(THEATER_SNOW, temp);
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}
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}
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/*
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