Refactored scroll dimensions, fixed a crash were you would click on non existent tiles, editor now displays splash initially until you do new scenario or load a existing one.

This commit is contained in:
Justin Marshall
2020-07-17 20:17:49 -07:00
parent c48fc9723a
commit 8353b2c1dd
12 changed files with 103 additions and 21 deletions
+1
View File
@@ -44,6 +44,7 @@ bool Debug_Icon = false;
bool Debug_Flag = true;
bool Debug_Lose = false;
bool Debug_SkipBriefing = false;
bool Debug_RenderEditorSplash = false;
bool Debug_Win = false;
bool Debug_Map = false; // true = map editor mode
bool Debug_Passable = false; // true = show passable/impassable terrain