Initial HD stamp loading code.

This commit is contained in:
Justin Marshall
2020-06-20 14:31:11 -07:00
parent 2ba8a7a2dd
commit 79b24cb81d
6 changed files with 109 additions and 7 deletions
+5 -1
View File
@@ -61,7 +61,11 @@ extern "C" {
void * __cdecl Get_Font_Palette_Ptr ( void );
}
struct Image_t* __cdecl Load_Stamp(const char* name, const void* icondata);
struct Image_t;
Image_t* Load_Stamp(const char* name, const void* icondata);
void Get_Stamp_Size(const void* icondata, int &width, int &height);
Image_t* Load_StampHD(const char* theaterName, const char* iconName, const void *icondata);
extern GraphicViewPortClass *LogicPage;
extern BOOL AllowHardwareBlitFills;