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TS/RA2 SHP shadow support.
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@@ -4084,6 +4084,7 @@ bool BuildingTypeClass::Read_INI(CCINIClass & ini)
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ActiveAnimAnimShape = MFCD::Retrieve(ConstructAnimName);
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}
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IdleHasShadowFrames = ini.Get_Int(Name(), "IdleHasShadowFrames", 0);
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IdleAnimNonDamagedStart = ini.Get_Int(Name(), "IdleAnimNonDamagedStart", -1);
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IdleAnimNonDamagedFrames = ini.Get_Int(Name(), "IdleAnimNonDamagedFrames", -1);
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IdleAnimDamagedStart = ini.Get_Int(Name(), "IdleAnimDamagedStart", -1);
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