Switched in game rendering to OpenGL.

This commit is contained in:
Justin Marshall
2020-06-18 16:45:01 -07:00
parent df88871b13
commit 647519138b
17 changed files with 353 additions and 275 deletions
+1 -1
View File
@@ -397,7 +397,7 @@ void GScreenClass::Render(void)
//if (Buttons && Buttons->Is_List_To_Redraw()) {
// IsToRedraw = true;
//}
IsToRedraw = true;
if (IsToUpdate || IsToRedraw) {
BStart(BENCH_GSCREEN_RENDER);