Switched in game rendering to OpenGL.

This commit is contained in:
Justin Marshall
2020-06-18 16:45:01 -07:00
parent df88871b13
commit 647519138b
17 changed files with 353 additions and 275 deletions
+1 -3
View File
@@ -710,9 +710,7 @@ void Buffer_Enable_HD_Texture(bool hdTextureEnabled);
/*
** KEYFBUFF.ASM
*/
extern "C" {
long __cdecl Buffer_Frame_To_Page(int x, int y, int w, int h, void *Buffer, GraphicViewPortClass &view, int flags, ...);
}
long __cdecl Buffer_Frame_To_Page(int x, int y, int w, int h, Image_t* image, unsigned int Window, int flags, ...);
/*
** KEYFRAME.CPP