Ddraw::Unlock no longer calls present, Device_Present needs to be manually called. This helps performance and visuals.

This commit is contained in:
Justin Marshall
2020-06-05 08:24:07 -07:00
parent ca88e13be0
commit 56b557727b
13 changed files with 41 additions and 12 deletions
+1
View File
@@ -1073,6 +1073,7 @@ template <>class DynamicVectorClass<EgoClass *>;
extern DynamicVectorClass<EgoClass *> whatever;
void WWSDL_ProcessEvents(KeyNumType& key, int& flags);
void Device_Present(void);
/*
** Debug output. ST - 6/27/2019 10:00PM