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Ddraw::Unlock no longer calls present, Device_Present needs to be manually called. This helps performance and visuals.
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@@ -1073,6 +1073,7 @@ template <>class DynamicVectorClass<EgoClass *>;
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extern DynamicVectorClass<EgoClass *> whatever;
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void WWSDL_ProcessEvents(KeyNumType& key, int& flags);
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void Device_Present(void);
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/*
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** Debug output. ST - 6/27/2019 10:00PM
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