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Map Editor Mouse Control expands to the entire window.
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@@ -141,7 +141,7 @@ void MapEditClass::One_Time(void)
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** The map: a single large "button"
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*/
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#ifdef WIN32
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MapArea = new ControlClass(MAP_AREA, 0, 8, 640-8, 400-8, GadgetClass::LEFTPRESS | GadgetClass::LEFTRELEASE, false);
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MapArea = new ControlClass(MAP_AREA, 0, 8, ScreenWidth-8, ScreenHeight-8, GadgetClass::LEFTPRESS | GadgetClass::LEFTRELEASE, false);
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#else
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MapArea = new ControlClass(MAP_AREA, 0, 8, 312, 192, GadgetClass::LEFTPRESS | GadgetClass::LEFTRELEASE, false);
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#endif
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