Converted the 8bit palette render functions to render into a 32bit buffer.

This commit is contained in:
Justin Marshall
2020-06-15 15:27:19 -07:00
parent 92cc33e4aa
commit 4a6f105967
12 changed files with 268 additions and 296 deletions
+1 -1
View File
@@ -160,7 +160,7 @@ GameType Select_MPlayer_Game (void)
// Initialize
//------------------------------------------------------------------------
Set_Logic_Page(SeenBuff);
VisiblePage.Blit(seen_buff_save);
//VisiblePage.Blit(seen_buff_save);
//------------------------------------------------------------------------
// Fill array of button ptrs