mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-20 18:09:41 +02:00
Moved ddraw into exe, temp added libsmacker to test out movie event code. Movies work if converted to SMK.
This commit is contained in:
Vendored
+182
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LIBRARY "d3dx10_35.dll"
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EXPORTS
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D3DX10CreateThreadPump@@YGJIIPAPAUID3DX10ThreadPump@@@Z
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D3DX10CheckVersion
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D3DX10CompileFromFileA
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D3DX10CompileFromFileW
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D3DX10CompileFromMemory
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D3DX10CompileFromResourceA
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D3DX10CompileFromResourceW
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D3DX10ComputeNormalMap
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D3DX10CreateAsyncCompilerProcessor
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D3DX10CreateAsyncEffectCreateProcessor
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D3DX10CreateAsyncEffectPoolCreateProcessor
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D3DX10CreateAsyncFileLoaderA
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D3DX10CreateAsyncFileLoaderW
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D3DX10CreateAsyncMemoryLoader
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D3DX10CreateAsyncResourceLoaderA
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D3DX10CreateAsyncResourceLoaderW
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D3DX10CreateAsyncShaderPreprocessProcessor
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D3DX10CreateAsyncShaderResourceViewProcessor
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D3DX10CreateAsyncTextureInfoProcessor
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D3DX10CreateAsyncTextureProcessor
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D3DX10CreateDevice
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D3DX10CreateDeviceAndSwapChain
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D3DX10CreateEffectFromFileA
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D3DX10CreateEffectFromFileW
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D3DX10CreateEffectFromMemory
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D3DX10CreateEffectFromResourceA
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D3DX10CreateEffectFromResourceW
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D3DX10CreateEffectPoolFromFileA
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D3DX10CreateEffectPoolFromFileW
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D3DX10CreateEffectPoolFromMemory
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D3DX10CreateEffectPoolFromResourceA
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D3DX10CreateEffectPoolFromResourceW
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D3DX10CreateFontA
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D3DX10CreateFontIndirectA
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D3DX10CreateFontIndirectW
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D3DX10CreateFontW
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D3DX10CreateMesh
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D3DX10CreateShaderResourceViewFromFileA
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D3DX10CreateShaderResourceViewFromFileW
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D3DX10CreateShaderResourceViewFromMemory
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D3DX10CreateShaderResourceViewFromResourceA
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D3DX10CreateShaderResourceViewFromResourceW
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D3DX10CreateSkinInfo
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D3DX10CreateSprite
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D3DX10CreateTextureFromFileA
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D3DX10CreateTextureFromFileW
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D3DX10CreateTextureFromMemory
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D3DX10CreateTextureFromResourceA
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D3DX10CreateTextureFromResourceW
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D3DX10DisassembleEffect
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D3DX10DisassembleShader
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D3DX10FilterTexture
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D3DX10GetDriverLevel
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D3DX10GetFeatureLevel1
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D3DX10GetImageInfoFromFileA
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D3DX10GetImageInfoFromFileW
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D3DX10GetImageInfoFromMemory
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D3DX10GetImageInfoFromResourceA
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D3DX10GetImageInfoFromResourceW
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D3DX10LoadTextureFromTexture
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D3DX10PreprocessShaderFromFileA
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D3DX10PreprocessShaderFromFileW
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D3DX10PreprocessShaderFromMemory
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D3DX10PreprocessShaderFromResourceA
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D3DX10PreprocessShaderFromResourceW
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D3DX10ReflectShader
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D3DX10SHProjectCubeMap
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D3DX10SaveTextureToFileA
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D3DX10SaveTextureToFileW
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D3DX10SaveTextureToMemory
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D3DX10UnsetAllDeviceObjects
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D3DXBoxBoundProbe
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D3DXColorAdjustContrast
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D3DXColorAdjustSaturation
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D3DXComputeBoundingBox
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D3DXComputeBoundingSphere
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D3DXCpuOptimizations
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D3DXCreateMatrixStack
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D3DXFloat16To32Array
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D3DXFloat32To16Array
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D3DXFresnelTerm
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D3DXIntersectTri
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D3DXMatrixAffineTransformation2D
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D3DXMatrixAffineTransformation
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D3DXMatrixDecompose
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D3DXMatrixDeterminant
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D3DXMatrixInverse
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D3DXMatrixLookAtLH
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D3DXMatrixLookAtRH
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D3DXMatrixMultiply
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D3DXMatrixMultiplyTranspose
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D3DXMatrixOrthoLH
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D3DXMatrixOrthoOffCenterLH
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D3DXMatrixOrthoOffCenterRH
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D3DXMatrixOrthoRH
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D3DXMatrixPerspectiveFovLH
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D3DXMatrixPerspectiveFovRH
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D3DXMatrixPerspectiveLH
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D3DXMatrixPerspectiveOffCenterLH
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D3DXMatrixPerspectiveOffCenterRH
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D3DXMatrixPerspectiveRH
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D3DXMatrixReflect
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D3DXMatrixRotationAxis
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D3DXMatrixRotationQuaternion
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D3DXMatrixRotationX
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D3DXMatrixRotationY
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D3DXMatrixRotationYawPitchRoll
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D3DXMatrixRotationZ
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D3DXMatrixScaling
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D3DXMatrixShadow
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D3DXMatrixTransformation2D
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D3DXMatrixTransformation
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D3DXMatrixTranslation
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D3DXMatrixTranspose
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D3DXPlaneFromPointNormal
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D3DXPlaneFromPoints
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D3DXPlaneIntersectLine
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D3DXPlaneNormalize
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D3DXPlaneTransform
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D3DXPlaneTransformArray
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D3DXQuaternionBaryCentric
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D3DXQuaternionExp
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D3DXQuaternionInverse
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D3DXQuaternionLn
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D3DXQuaternionMultiply
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D3DXQuaternionNormalize
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D3DXQuaternionRotationAxis
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D3DXQuaternionRotationMatrix
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D3DXQuaternionRotationYawPitchRoll
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D3DXQuaternionSlerp
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D3DXQuaternionSquad
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D3DXQuaternionSquadSetup
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D3DXQuaternionToAxisAngle
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D3DXSHAdd
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D3DXSHDot
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D3DXSHEvalConeLight
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D3DXSHEvalDirection
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D3DXSHEvalDirectionalLight
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D3DXSHEvalHemisphereLight
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D3DXSHEvalSphericalLight
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D3DXSHMultiply2
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D3DXSHMultiply3
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D3DXSHMultiply4
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D3DXSHMultiply5
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D3DXSHMultiply6
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D3DXSHRotate
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D3DXSHRotateZ
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D3DXSHScale
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D3DXSphereBoundProbe
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D3DXVec2BaryCentric
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D3DXVec2CatmullRom
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D3DXVec2Hermite
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D3DXVec2Normalize
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D3DXVec2Transform
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D3DXVec2TransformArray
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D3DXVec2TransformCoord
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D3DXVec2TransformCoordArray
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D3DXVec2TransformNormal
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D3DXVec2TransformNormalArray
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D3DXVec3BaryCentric
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D3DXVec3CatmullRom
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D3DXVec3Hermite
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D3DXVec3Normalize
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D3DXVec3Project
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D3DXVec3ProjectArray
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D3DXVec3Transform
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D3DXVec3TransformArray
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D3DXVec3TransformCoord
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D3DXVec3TransformCoordArray
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D3DXVec3TransformNormal
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D3DXVec3TransformNormalArray
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D3DXVec3Unproject
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D3DXVec3UnprojectArray
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D3DXVec4BaryCentric
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D3DXVec4CatmullRom
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D3DXVec4Cross
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D3DXVec4Hermite
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D3DXVec4Normalize
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D3DXVec4Transform
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D3DXVec4TransformArray
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