mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-17 08:50:29 +02:00
Moved ddraw into exe, temp added libsmacker to test out movie event code. Movies work if converted to SMK.
This commit is contained in:
Vendored
+199
@@ -0,0 +1,199 @@
|
||||
//---------------------------------------------------------------------------
|
||||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
//
|
||||
// This file is automatically generated. Please do not edit it directly.
|
||||
//
|
||||
// File name: D2D1_2.h
|
||||
//---------------------------------------------------------------------------
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif // #ifdef _MSC_VER
|
||||
|
||||
#ifndef _D2D1_2_H_
|
||||
#define _D2D1_2_H_
|
||||
|
||||
#ifndef _D2D1_1_H_
|
||||
#include <d2d1_1.h>
|
||||
#endif // #ifndef _D2D1_1_H_
|
||||
#ifndef _D2D1_EFFECTS_1_
|
||||
#include <d2d1effects_1.h>
|
||||
#endif // #ifndef _D2D1_EFFECTS_1_
|
||||
|
||||
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
interface ID2D1Device1;
|
||||
#else
|
||||
|
||||
typedef interface ID2D1Device1 ID2D1Device1;
|
||||
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the extent to which D2D will throttle work sent to the GPU.
|
||||
/// </summary>
|
||||
typedef enum D2D1_RENDERING_PRIORITY
|
||||
{
|
||||
D2D1_RENDERING_PRIORITY_NORMAL = 0,
|
||||
D2D1_RENDERING_PRIORITY_LOW = 1,
|
||||
D2D1_RENDERING_PRIORITY_FORCE_DWORD = 0xffffffff
|
||||
|
||||
} D2D1_RENDERING_PRIORITY;
|
||||
|
||||
|
||||
EXTERN_C CONST IID IID_ID2D1GeometryRealization;
|
||||
EXTERN_C CONST IID IID_ID2D1DeviceContext1;
|
||||
EXTERN_C CONST IID IID_ID2D1Device1;
|
||||
EXTERN_C CONST IID IID_ID2D1Factory2;
|
||||
EXTERN_C CONST IID IID_ID2D1CommandSink1;
|
||||
|
||||
|
||||
#ifndef D2D_USE_C_DEFINITIONS
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Encapsulates a device- and transform-dependent representation of a filled or
|
||||
/// stroked geometry.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("a16907d7-bc02-4801-99e8-8cf7f485f774") ID2D1GeometryRealization : public ID2D1Resource
|
||||
{
|
||||
}; // interface ID2D1GeometryRealization
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Enables creation and drawing of geometry realization objects.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("d37f57e4-6908-459f-a199-e72f24f79987") ID2D1DeviceContext1 : public ID2D1DeviceContext
|
||||
{
|
||||
|
||||
STDMETHOD(CreateFilledGeometryRealization)(
|
||||
_In_ ID2D1Geometry *geometry,
|
||||
FLOAT flatteningTolerance,
|
||||
_COM_Outptr_ ID2D1GeometryRealization **geometryRealization
|
||||
) PURE;
|
||||
|
||||
STDMETHOD(CreateStrokedGeometryRealization)(
|
||||
_In_ ID2D1Geometry *geometry,
|
||||
FLOAT flatteningTolerance,
|
||||
FLOAT strokeWidth,
|
||||
_In_opt_ ID2D1StrokeStyle *strokeStyle,
|
||||
_COM_Outptr_ ID2D1GeometryRealization **geometryRealization
|
||||
) PURE;
|
||||
|
||||
STDMETHOD_(void, DrawGeometryRealization)(
|
||||
_In_ ID2D1GeometryRealization *geometryRealization,
|
||||
_In_ ID2D1Brush *brush
|
||||
) PURE;
|
||||
}; // interface ID2D1DeviceContext1
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Represents a resource domain whose objects and device contexts can be used
|
||||
/// together.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("d21768e1-23a4-4823-a14b-7c3eba85d658") ID2D1Device1 : public ID2D1Device
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the rendering priority currently set on the device.
|
||||
/// </summary>
|
||||
STDMETHOD_(D2D1_RENDERING_PRIORITY, GetRenderingPriority)(
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the rendering priority of the device.
|
||||
/// </summary>
|
||||
STDMETHOD_(void, SetRenderingPriority)(
|
||||
D2D1_RENDERING_PRIORITY renderingPriority
|
||||
) PURE;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new device context with no initially assigned target.
|
||||
/// </summary>
|
||||
STDMETHOD(CreateDeviceContext)(
|
||||
D2D1_DEVICE_CONTEXT_OPTIONS options,
|
||||
_COM_Outptr_ ID2D1DeviceContext1 **deviceContext1
|
||||
) PURE;
|
||||
|
||||
using ID2D1Device::CreateDeviceContext;
|
||||
}; // interface ID2D1Device1
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Creates Direct2D resources. This interface also enables the creation of
|
||||
/// ID2D1Device1 objects.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("94f81a73-9212-4376-9c58-b16a3a0d3992") ID2D1Factory2 : public ID2D1Factory1
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This creates a new Direct2D device from the given IDXGIDevice.
|
||||
/// </summary>
|
||||
STDMETHOD(CreateDevice)(
|
||||
_In_ IDXGIDevice *dxgiDevice,
|
||||
_COM_Outptr_ ID2D1Device1 **d2dDevice1
|
||||
) PURE;
|
||||
|
||||
using ID2D1Factory1::CreateDevice;
|
||||
}; // interface ID2D1Factory2
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This interface performs all the same functions as the existing ID2D1CommandSink
|
||||
/// interface. It also enables access to the new primitive blend modes, MIN and ADD,
|
||||
/// through its SetPrimitiveBlend1 method.
|
||||
/// </summary>
|
||||
interface DX_DECLARE_INTERFACE("9eb767fd-4269-4467-b8c2-eb30cb305743") ID2D1CommandSink1 : public ID2D1CommandSink
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// This method is called if primitiveBlend value was added after Windows 8.
|
||||
/// SetPrimitiveBlend method is used for Win8 values (_SOURCE_OVER and _COPY).
|
||||
/// </summary>
|
||||
STDMETHOD(SetPrimitiveBlend1)(
|
||||
D2D1_PRIMITIVE_BLEND primitiveBlend
|
||||
) PURE;
|
||||
}; // interface ID2D1CommandSink1
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef D2D_USE_C_DEFINITIONS
|
||||
|
||||
|
||||
typedef interface ID2D1GeometryRealization ID2D1GeometryRealization;
|
||||
|
||||
typedef interface ID2D1DeviceContext1 ID2D1DeviceContext1;
|
||||
|
||||
typedef interface ID2D1Device1 ID2D1Device1;
|
||||
|
||||
typedef interface ID2D1Factory2 ID2D1Factory2;
|
||||
|
||||
typedef interface ID2D1CommandSink1 ID2D1CommandSink1;
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#if NTDDI_VERSION >= NTDDI_WINBLUE
|
||||
FLOAT WINAPI
|
||||
D2D1ComputeMaximumScaleFactor(
|
||||
_In_ CONST D2D1_MATRIX_3X2_F *matrix
|
||||
);
|
||||
#endif // #if NTDDI_VERSION >= NTDDI_WINBLUE
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
#include <d2d1_2helper.h>
|
||||
#endif // #ifndef _D2D1_2_H_
|
||||
Reference in New Issue
Block a user