mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-12 08:00:55 +02:00
* Disable VSYNC
* Fixed input for text etc. (focus messages got lost)
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@@ -666,10 +666,10 @@ oh_dear_its_a_label:
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...................... Refresh display if needed ......................
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*/
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{
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if (housebtn.IsDropped) {
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housebtn.Collapse();
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display = REDRAW_BACKGROUND;
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}
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//if (housebtn.IsDropped) {
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//housebtn.Collapse();
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//display = REDRAW_BACKGROUND;
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//}
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Hide_Mouse();
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/*
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@@ -775,7 +775,7 @@ oh_dear_its_a_label:
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.......................... Redraw buttons ..........................
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*/
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{
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commands->Flag_List_To_Redraw();
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//commands->Flag_List_To_Redraw();
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commands->Draw_All();
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}
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@@ -788,12 +788,14 @@ oh_dear_its_a_label:
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*/
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messages_have_focus = Session.Messages.Has_Edit_Focus();
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bool droplist_is_dropped = housebtn.IsDropped;
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input = commands->Input();
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/*
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........................ Invoke game callback .........................
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*/
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Call_Back();
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//Call_Back();
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Device_Present();
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Load_Title_Page(true);
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@@ -619,6 +619,7 @@ void Create_Main_Window ( HANDLE instance , int command_show , int width , int h
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SDL_Init(SDL_INIT_VIDEO);
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game_window = SDL_CreateWindow(WINDOW_NAME, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL);
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game_context = SDL_GL_CreateContext(game_window);
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SDL_GL_SetSwapInterval(0);
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SDL_SysWMinfo wmInfo;
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SDL_VERSION(&wmInfo.version);
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