SDL event processing is now done in Call_back. Fixed garbage pixels when opening in game menu dialog. Surrender dialog will now always render. Moved WWKeyboardClass::Head/WWKeyboardClass::Tail to static vars in prep for re-write.

This commit is contained in:
Justin Marshall
2020-06-16 11:54:13 -07:00
parent fca09a5f32
commit 3cbdd10813
8 changed files with 31 additions and 24 deletions
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