mirror of
https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-19 01:24:12 +02:00
Sidebar now renders
This commit is contained in:
+14
-6
@@ -76,6 +76,8 @@
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#include "function.h"
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#include "function.h"
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//#undef RESFACTOR
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//#define RESFACTOR 1
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void * SidebarClass::SidebarShape = NULL;
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void * SidebarClass::SidebarShape = NULL;
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void * SidebarClass::SidebarMiddleShape = NULL;
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void * SidebarClass::SidebarMiddleShape = NULL;
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@@ -204,7 +206,7 @@ void SidebarClass::One_Time(void)
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** code so that as the sidebar buildable buttons scroll, they get properly
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** code so that as the sidebar buildable buttons scroll, they get properly
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** clipped at the top and bottom edges.
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** clipped at the top and bottom edges.
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*/
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*/
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WindowList[WINDOW_SIDEBAR][WINDOWX] = ScreenWidth - (SIDE_X + 8);
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WindowList[WINDOW_SIDEBAR][WINDOWX] = (SIDE_X + 8);
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WindowList[WINDOW_SIDEBAR][WINDOWY] = SIDE_Y + 1 + TOP_HEIGHT;
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WindowList[WINDOW_SIDEBAR][WINDOWY] = SIDE_Y + 1 + TOP_HEIGHT;
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WindowList[WINDOW_SIDEBAR][WINDOWWIDTH] = SIDE_WIDTH;
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WindowList[WINDOW_SIDEBAR][WINDOWWIDTH] = SIDE_WIDTH;
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WindowList[WINDOW_SIDEBAR][WINDOWHEIGHT] = StripClass::MAX_VISIBLE * StripClass::OBJECT_HEIGHT;
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WindowList[WINDOW_SIDEBAR][WINDOWHEIGHT] = StripClass::MAX_VISIBLE * StripClass::OBJECT_HEIGHT;
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@@ -217,10 +219,16 @@ void SidebarClass::One_Time(void)
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new (&Column[0]) StripClass(InitClass());
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new (&Column[0]) StripClass(InitClass());
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new (&Column[1]) StripClass(InitClass());
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new (&Column[1]) StripClass(InitClass());
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Column[0].X = ScreenWidth - (640 - (COLUMN_ONE_X * RESFACTOR));
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int column_one_x = (COLUMN_ONE_X * RESFACTOR);
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Column[0].Y = (COLUMN_ONE_Y * RESFACTOR);
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int column_one_y = (COLUMN_ONE_Y * RESFACTOR);
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Column[1].X = ScreenWidth - (640 - (COLUMN_TWO_X * RESFACTOR));
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Column[1].Y = (COLUMN_TWO_Y * RESFACTOR);
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int column_two_x = (COLUMN_TWO_X * RESFACTOR);
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int column_two_y = (COLUMN_TWO_Y * RESFACTOR);
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Column[0].X = column_one_x;
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Column[0].Y = column_one_y;
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Column[1].X = column_two_x;
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Column[1].Y = column_two_y;
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/*
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/*
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** This sets up the clipping window. This window is used by the shape drawing
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** This sets up the clipping window. This window is used by the shape drawing
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@@ -1845,7 +1853,7 @@ void SidebarClass::StripClass::Draw_It(bool complete)
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CC_Draw_Shape(ClockShapes, 0,
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CC_Draw_Shape(ClockShapes, 0,
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x-(WindowList[WINDOW_SIDEBAR][WINDOWX])+(LEFT_EDGE_OFFSET * RESFACTOR),
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x-(WindowList[WINDOW_SIDEBAR][WINDOWX])+(LEFT_EDGE_OFFSET * RESFACTOR),
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y-WindowList[WINDOW_SIDEBAR][WINDOWY],
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y-WindowList[WINDOW_SIDEBAR][WINDOWY],
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WINDOW_SIDEBAR,
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WINDOW_SIDEBAR,
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SHAPE_NORMAL|SHAPE_WIN_REL|SHAPE_GHOST,
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SHAPE_NORMAL|SHAPE_WIN_REL|SHAPE_GHOST,
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NULL, ClockTranslucentTable);
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NULL, ClockTranslucentTable);
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}
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}
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+23
-20
@@ -41,6 +41,27 @@
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class InitClass {};
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class InitClass {};
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extern int ScreenWidth;
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#define BUTTON_ACTIVATOR 100 // Button ID for the activator.
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#define SIDE_X ((ScreenWidth / 2) - 80) // The X position of sidebar upper left corner.
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#define SIDE_Y (7 + 70) // The Y position of sidebar upper left corner.
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#define SIDE_WIDTH SIDEBAR_WID // Width of the entire sidebar (in pixels).
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#define SIDE_HEIGHT (200 - (7 + 70) ) // Height of the entire sidebar (in pixels).
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#define TOP_HEIGHT 13 // Height of top section (with repair/sell buttons).
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#define COLUMN_ONE_X (int)((SIDE_X) + 8) // Sidestrip upper left coordinates...
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#define COLUMN_ONE_Y (int)(SIDE_Y + (TOP_HEIGHT))
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#define COLUMN_TWO_X (int)((SIDE_X) + 8 + ((80 - 16) / 2) + 3)
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#define COLUMN_TWO_Y (int)(7 + 70 + 13)
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#define BUTTON_ONE_WIDTH 32 // Button width.
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#define BUTTON_TWO_WIDTH 20 // Button width.
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#define BUTTON_THREE_WIDTH 20 // Button width.
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#define BUTTON_HEIGHT 9 // Button height.
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#define BUTTON_ONE_X (int)(SIDE_X + 2) // Left button X coordinate.
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#define BUTTON_ONE_Y (int)(SIDE_Y + 2) // Left button Y coordinate.
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#define BUTTON_TWO_X (int)(SIDE_X + 36) // Right button X coordinate.
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#define BUTTON_TWO_Y (int)(SIDE_Y + 2) // Right button Y coordinate.
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#define BUTTON_THREE_X (int)(SIDE_X + 58) // Right button X coordinate.
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#define BUTTON_THREE_Y (int)(SIDE_Y + 2) // Right button Y coordinate.
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class SidebarClass: public PowerClass
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class SidebarClass: public PowerClass
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{
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{
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public:
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public:
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@@ -49,16 +70,7 @@ class SidebarClass: public PowerClass
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** as enumerations since C++ cannot use "const" in this context.
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** as enumerations since C++ cannot use "const" in this context.
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*/
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*/
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enum SideBarClassEnums {
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enum SideBarClassEnums {
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BUTTON_ACTIVATOR = 100, // Button ID for the activator.
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SIDE_X = 320 - 80, // The X position of sidebar upper left corner.
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SIDE_Y = 7 + 70, // The Y position of sidebar upper left corner.
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SIDE_WIDTH = SIDEBAR_WID, // Width of the entire sidebar (in pixels).
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SIDE_HEIGHT = 200 - (7 + 70), // Height of the entire sidebar (in pixels).
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TOP_HEIGHT = 13, // Height of top section (with repair/sell buttons).
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COLUMN_ONE_X = (320 - 80) + 8, // Sidestrip upper left coordinates...
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COLUMN_ONE_Y = int(SIDE_Y) + int(TOP_HEIGHT),
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COLUMN_TWO_X = (320 - 80) + 8 + ((80 - 16) / 2) + 3,
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COLUMN_TWO_Y = 7 + 70 + 13,
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//BGA: changes to all buttons
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//BGA: changes to all buttons
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#ifdef GERMAN
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#ifdef GERMAN
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@@ -88,16 +100,7 @@ class SidebarClass: public PowerClass
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#endif
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#endif
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#ifdef ENGLISH
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#ifdef ENGLISH
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BUTTON_ONE_WIDTH=32, // Button width.
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BUTTON_TWO_WIDTH=20, // Button width.
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BUTTON_THREE_WIDTH=20, // Button width.
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BUTTON_HEIGHT=9, // Button height.
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BUTTON_ONE_X=(int)SIDE_X+2, // Left button X coordinate.
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BUTTON_ONE_Y=(int)SIDE_Y+2, // Left button Y coordinate.
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BUTTON_TWO_X=(int)SIDE_X+36, // Right button X coordinate.
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BUTTON_TWO_Y=(int)SIDE_Y+2, // Right button Y coordinate.
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BUTTON_THREE_X=(int)SIDE_X+58, // Right button X coordinate.
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BUTTON_THREE_Y=(int)SIDE_Y+2, // Right button Y coordinate.
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#endif
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#endif
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COLUMNS=2 // Number of side strips on sidebar.
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COLUMNS=2 // Number of side strips on sidebar.
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