Several more small fixes; everything should be where it should be now

This commit is contained in:
nev6502
2020-06-28 19:56:53 -06:00
parent 9770771f5c
commit 2f4eee66df
+36 -4
View File
@@ -5745,7 +5745,11 @@ static int Script_OrderMove(lua_State* L) {
if (this_object != NULL) {
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, 0, As_Target(XY_Cell(in_x, in_y)));
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_QMOVE, 0, As_Target(XY_Cell(in_x, in_y)));
}
Queue_Mission(TargetClass(this_object), MISSION_QMOVE, 0, As_Target(XY_Cell(in_x, in_y)));
lua_pushnumber(L, 1);
return 1;
@@ -5791,6 +5795,10 @@ static int Script_OrderAttackCell(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, this_target, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, this_target, this_target);
lua_pushnumber(L, 1);
@@ -5841,6 +5849,10 @@ static int Script_OrderAttack(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, 0, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, 0, this_target);
lua_pushnumber(L, 1);
@@ -5891,7 +5903,11 @@ static int Script_OrderHunt(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, 0, this_target);
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_HUNT, 0, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_HUNT, 0, this_target);
lua_pushnumber(L, 1);
return 1;
@@ -5941,7 +5957,11 @@ static int Script_OrderGuard(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, 0, this_target);
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_GUARD, 0, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_GUARD, 0, this_target);
lua_pushnumber(L, 1);
return 1;
@@ -5991,7 +6011,11 @@ static int Script_OrderRetreat(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
Queue_Mission(TargetClass(this_object), MISSION_ATTACK, 0, this_target);
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_RETREAT, 0, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_RETREAT, 0, this_target);
lua_pushnumber(L, 1);
return 1;
@@ -6041,6 +6065,10 @@ static int Script_OrderEnter(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_ENTER, this_target, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_ENTER, this_target, this_target);
lua_pushnumber(L, 1);
@@ -6091,6 +6119,10 @@ static int Script_OrderCapture(lua_State* L) {
this_target = As_Target(XY_Cell(in_x, in_y));
}
if (this_object->IsRecentlyCreated) {
Queue_Mission(TargetClass(this_object), MISSION_CAPTURE, this_target, this_target);
}
Queue_Mission(TargetClass(this_object), MISSION_CAPTURE, this_target, this_target);
lua_pushnumber(L, 1);