From 28e37d2d6eb21c4eeae4412776cbb0f93f17c0b2 Mon Sep 17 00:00:00 2001 From: Justin Marshall Date: Fri, 19 Jun 2020 17:54:59 -0700 Subject: [PATCH] Removed bad add in remaster palette rasterization. --- code/REDALERT/WINSTUB.CPP | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/REDALERT/WINSTUB.CPP b/code/REDALERT/WINSTUB.CPP index 6d50246..e6dd6ef 100644 --- a/code/REDALERT/WINSTUB.CPP +++ b/code/REDALERT/WINSTUB.CPP @@ -158,7 +158,7 @@ static bool Image_loadHDImage(Image_t *image, const char* name, int houseid, int if (Data[(i * 4) + 1] > Data[(i * 4) + 0] && Data[(i * 4) + 1] > Data[(i * 4) + 2]) { float g = (Data[(i * 4) + 1] / 255.0f); for (int c = 0; c < 3; c++) { - float f = ((remap[2 - c]) / 255.0f) * min(g + 0.25, 1); + float f = ((remap[2 - c]) / 255.0f) * min(g, 1); f = f * 255.0f; Data[(i * 4) + c] = ((unsigned int) f); //((unsigned char)(f * 255.0f)) << 2; //((unsigned char)f) << 2; }