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https://github.com/jmarshall23/CnC_Remastered_Collection.git
synced 2026-08-19 09:34:18 +02:00
Skirmish AI and start locations now work correctly. Enabled debug keys.
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@@ -95,7 +95,7 @@
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<AdditionalIncludeDirectories>../external/dxsdk/Include;../external/ffmpeg-win32/include;../external/sdl2/include;./win32lib;../external/openal/include</AdditionalIncludeDirectories>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<PreprocessorDefinitions>SCENARIO_EDITOR;WINDOWS_IGNORE_PACKING_MISMATCH;TRUE_FALSE_DEFINED;ENGLISH;WIN32;NDEBUG;_WINDOWS;_USRDLL;REDALERT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CHEAT_KEYS;SCENARIO_EDITOR;WINDOWS_IGNORE_PACKING_MISMATCH;TRUE_FALSE_DEFINED;ENGLISH;WIN32;NDEBUG;_WINDOWS;_USRDLL;REDALERT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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<ExceptionHandling>false</ExceptionHandling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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@@ -125,7 +125,7 @@
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<SDLCheck>false</SDLCheck>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreprocessorDefinitions>SCENARIO_EDITOR;WINDOWS_IGNORE_PACKING_MISMATCH;TRUE_FALSE_DEFINED;ENGLISH;WIN32;_DEBUG;_WINDOWS;_USRDLL;REDALERT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CHEAT_KEYS;SCENARIO_EDITOR;WINDOWS_IGNORE_PACKING_MISMATCH;TRUE_FALSE_DEFINED;ENGLISH;WIN32;_DEBUG;_WINDOWS;_USRDLL;REDALERT_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>false</ExceptionHandling>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<StructMemberAlignment>1Byte</StructMemberAlignment>
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